Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
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Updated
Dec 30, 2024 - JavaScript
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Three.js-based implementation of 3D Gaussian splatting
A-Frame component implementation of the 3D Gaussian splat viewer
3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.
An open survey on 3D Gaussian Splatting compression methods
A christmas scene created with three.js, react three fiber, gaussian splatting and blockade labs with lots of shaders.
Experimental Relightable Gaussian Splat viewer
Typed fork of mkkellogg/GaussianSplats3D
[3DV2025] HeadGAP https://arxiv.org/abs/2408.06019
GLE Scene Component Library
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