⛰️: Sandbox game support.
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Updated
Feb 10, 2024 - C++
⛰️: Sandbox game support.
A procedural Terrain created using Perlin noise function in Unity Game Engine. A terrain also has the day and night cycle, and a cylindrical shaped companion that follows the player. Created Perlin noise function to make the terrain procedurally generated. Implement day and night cycle using Vector3 Struct in UnityEngine and create a RigidAI com…
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