Unity NavMesh 2D Pathfinding
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Updated
Nov 18, 2024 - C#
Unity NavMesh 2D Pathfinding
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
PixiEditor is a pixel art editor made with .NET 8
An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
The missing tool to help you optimize your game
Sample project for NSprites package
A smooth and intuitive way to work with sprite sheets in Unity.
Basic assets for working with NSprites package
Provides GPU sprite instance rendering using Burst and Job System for Unity
This extension can auto-generate tile prefabs with texture.You can quickly make tiles that automatically find neighbors around them, and Auto-Update sprites to fit tiles just like the RPG - Maker tile map.
This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
Alpha Flashing UI 2.3. This is a small set for UI effects. Free Unity Asset.
Everything you need to load and draw sprites from spritesheets in MonoGame!
Custom pipeline plugin about how to make work together Adobe Photoshop's files with Unity Engine's sprites
Add a description, image, and links to the sprites topic page so that developers can more easily learn about it.
To associate your repository with the sprites topic, visit your repo's landing page and select "manage topics."