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stablebaselines3

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This repository hosts Jupyter notebooks showcasing the training of Atari games using a variety of Deep Reinforcement Learning (RL) algorithms such as Proximal Policy Optimization (PPO), Deep Deterministic Policy Gradient (DDPG), Deep Q-Networks (DQN), Advantage Actor-Critic (A2C), and more.

  • Updated Jun 10, 2024
  • Jupyter Notebook

This repository hosts the code and resources for a comprehensive study on optimizing greenhouse conditions using Reinforcement Learning algorithms such as PPO, A2C, and SAC. For detailed results, explanation of the environments, and the algorithms, please refer to the accompanying report.

  • Updated Aug 27, 2023
  • Jupyter Notebook

This repository contains the implementation of a wide variety of Reinforcement Learning Projects in different applications of Bandit Algorithms, MDPs, Distributed RL and Deep RL. These projects include university projects and projects implemented due to interest in Reinforcement Learning.

  • Updated Feb 18, 2023
  • Jupyter Notebook

This is a GYM environment for the PySuperTuxKart game. It is designed for Reinforcement Learning (RL) applications, particularly for educational purposes. The repository also includes examples of using this environment with Stable Baselines 3 (SB3)'s PPO algorithm.

  • Updated Nov 3, 2024
  • Jupyter Notebook

An end-to-end (E2E) reinforcement learning model for autonomous vehicle collision avoidance in the CARLA simulator, using a recurrent PPO algorithm for dynamic control. The model processes RGB camera inputs to make real-time acceleration and steering decisions.

  • Updated Apr 12, 2024
  • Python

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