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Our Team

Jaden Balogh edited this page Jan 15, 2022 · 14 revisions

This represents the current structure and roles of the RPG project team. Please feel free to reach out on Discord if you're interested in joining!

Leads

Jaden Balogh (JadenBalogh) ~ Project Lead, Engine and Gameplay Programmer, Systems Designer
Adam Collins "Goose" (wubbadukky) ~ Story Director, Writer, Gameplay Programmer
Hannah Palomera ~ Art Director, 2D Artist

Artists

Megan Nguyen "lilmergo" (lilmergo) ~ 2D Artist
Jasmine Mishra "smoothjazz" ~ 2D Artist
An Nguyen "Disco" (AnchorAnchor) ~ Concept Artist

Programmers

Kurtis Knodel "The Architect" (TheArchitect4855) ~ Engine Programmer
Logan Parker "Soggy Hedgehoggy" (LoganParker) ~ Gameplay Programmer

Designers

Brett "Tumbles" (Tumbles) ~ Systems Designer, Level Designer

Musicians

Daniel "DANYULLL" (Danyulll) ~ Composer, Sound Designer
Joel "JWardo" (Jett144) ~ Composer, Sound Designer


Past Contributors

Josh (mnkd246) ~ Level Designer
Steve "Stoove" (TheUQGuy) ~ Gameplay Programmer, Composer, Sound Designer
Kaito (Kokoro208) ~ 2D Artist, Level Designer, Writer

About

> Home
> Our Team
> Milestone 1: αω plasmashark

Programming

Setup
> Merge Conflicts
> Using GitHub

Tools
> Behaviour Trees

Game Systems

Character
> Level Progression
> Alignment
> Inventory

Gameplay
> Gameplay Loop
> Combat
> Quests
> Items
> Dialogue

Content Design

Art
> Art Style
> Thematic Decisions
> UI

Music + Sound
> Inspiration Board

Story
> Prologue

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