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Dionysian Mysteries #152

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xirsoi opened this issue Jun 23, 2017 · 8 comments
Open

Dionysian Mysteries #152

xirsoi opened this issue Jun 23, 2017 · 8 comments

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@xirsoi
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xirsoi commented Jun 23, 2017

To go with #146 Wines and Oils, the Dionysian Mysteries will be a society available to the Hellenic sub-group. Could make it available for Christians and Kemetic sub-group to join, but not form.

@xirsoi
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xirsoi commented Jun 27, 2017

This society could perform the function of a kind of social club, in that it helps build relations between members (gaining positive opinion modifiers between each other), but also things like removing stress and gaining temporary health benefits from eating good food.

The society should be secretive but not necessarily criminal, although it was criticized in the past as dangerous and uncivilized.

Ceremonies often involved hallucinogens, incense, and strong liquors and wines.

@xirsoi
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xirsoi commented Jun 27, 2017

The philosophy of the cult involves returning to nature through revery and intoxication. Authorities frequently considered them savage and dangerous to the social fabric, though they were rarely directly persecuted.

Holding celebrations should require wines. References to hallucinogenic substances in events would make sense.

@xirsoi
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xirsoi commented Jun 29, 2017

Would be fun to have some lyrical references in events and options. e.g. "Whiskey, give it to me straight. Straight and strong." as an event option, in reference to the Halestorm song "Unapologetic".

@xirsoi
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xirsoi commented Jul 10, 2017

@xirsoi xirsoi modified the milestone: v0.42 Dionysus Jul 18, 2017
@xirsoi
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xirsoi commented Sep 4, 2017

Vernal Equinox (~March 20) and Winter Solstice (~December 21) are holy days for Dionysus. These two were part of the public rites. Secret rites were held afterward (like, that night, next day at most). During some periods and regions there were monthly celebrations, might as well let characters throw them arbitrarily. These should be entirely secret for those not publically Hellenic.

The secret rites were mostly giant orgies of wine and sex. See wiki article for deets.

xirsoi added a commit that referenced this issue Sep 4, 2017
@xirsoi
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xirsoi commented Sep 25, 2017

Someone got pregnant in an orgy and their spouse is pissed!

Events for making wine.
Events for two members making wine together.
Events where members can ask each other for winemaking supplies (or just wine) in exchange for gold/favor/opinion bonus.

Make friends with someone while fondly remembering the most recent celebration.

@xirsoi
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xirsoi commented Oct 1, 2017

Being a member of the society gives you access to decisions to hold the public rites as a celebration, giving you revolt risk reductions and small opinion bonuses with members of your (sub)realm, something on the order of +5.

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xirsoi commented Oct 2, 2017

Commission a play.

xirsoi added a commit that referenced this issue Nov 23, 2017
* prepare changelog for next version

* get started with wine and oil artifacts

* stuff and things

* removes missed merge conflict

refactor religion  triggers to use common phrasing

* fixes bad nesting of cultural building clauses

delete redundant sound file

* update changelog

* add skeleton of dionysian mysteries for #152

* more #152 work

* add localisations and start dionysia work

* merge vanilla 2.8 changes

cleanup still to be done, but i must sleep

* fixing of the things

* lol, updates generalstuff.gfx

* fixes religious icons

fixes atenic government
fixes the Convert to Swedish decision being deleted
disables some in development decisions

* update readme

* removes unnecessary on_actions entry
xirsoi added a commit that referenced this issue Jan 10, 2018
* prepare changelog for next version

* get started with wine and oil artifacts

* stuff and things

* add skeleton of dionysian mysteries for #152

* more #152 work

* add localisations and start dionysia work

* merge vanilla 2.8 changes

cleanup still to be done, but i must sleep

* fixing of the things

* lol, updates generalstuff.gfx

* fixes religious icons

fixes atenic government
fixes the Convert to Swedish decision being deleted
disables some in development decisions

* update readme

* removes unnecessary on_actions entry

* increase likelihood of Philosopher appearing and fixes the lost in sandstorm event
@xirsoi xirsoi removed this from the 0.42 Dionysus milestone Jan 12, 2018
xirsoi added a commit that referenced this issue Dec 2, 2018
* fixes #159

* fixes court druid being un-assignable

fixes aten pagans being given feudal government instead of Iqta when
reforming their government

* merges changes from vanilla 2.8.1

* IhT fixes (#162)

* cleaning the Silk Road "hot-spot" trigger of duplicates

* Validator fixes

- sound fixes
- revoke_allowed blocks aren't needed, they just pollute the Validator
- minor fixes

* Feature/#146 wines and oils (#163)

* prepare changelog for next version

* get started with wine and oil artifacts

* stuff and things

* add skeleton of dionysian mysteries for #152

* more #152 work

* add localisations and start dionysia work

* merge vanilla 2.8 changes

cleanup still to be done, but i must sleep

* fixing of the things

* lol, updates generalstuff.gfx

* fixes religious icons

fixes atenic government
fixes the Convert to Swedish decision being deleted
disables some in development decisions

* update readme

* removes unnecessary on_actions entry

* increase likelihood of Philosopher appearing and fixes the lost in sandstorm event

* crusades and jihads can be called in a paganified world by a player

* aspirational dev log

immortal pagans
some fixes

* Small fixes (#164)

* cleaning the Silk Road "hot-spot" trigger of duplicates

* Validator fixes

- sound fixes
- revoke_allowed blocks aren't needed, they just pollute the Validator
- minor fixes

* parse failures fix

* added missing localisation

* minor fixes

* minor fix + disabled localisation duplicate with vanilla

* #127 updated missed eternal life mystic spawns and updated changelog

* adds standard HO events for the men of steel\nmakes the vassalize fianna decision a tetch more permissive

* adds some triggers that will be necessary to create generic holy order features

* copies HO events and begins genericizing them

* makes further advancement to generic holy order features

* genericizes remaining HO events and fixes some typos revealed by Validator

* adds 'borrow from holy order' decision and related triggers

* implements expel and vassalize holy orders, just missing some triggers

* testing

* adds missing scripted trigger

* fixes two bugs

* adds donate to holy order decision

* cannot donate to HO you expelled!

* validator fixes

* more validator fixes

* more validator fixes

* moar fixes

* Some fixes + localisation (#167)

* cleaning the Silk Road "hot-spot" trigger of duplicates

* Validator fixes

- sound fixes
- revoke_allowed blocks aren't needed, they just pollute the Validator
- minor fixes

* parse failures fix

* added missing localisation

* minor fixes

* minor fix + disabled localisation duplicate with vanilla

* some localisation

* Localised not_already_holding_tristeria

* "is_occupied = no" fixes

* incorporates necessary functionality to support character modifiers in holy order mechanics

* fixes missed merge conflicts

* Some event references' fixes (#171)

* validator fixes to holy order code

* fixes up gho decisions

* giant refactor of namespaces and some localisations

* refactors all EVTOPTA to .a

* refactors out other event options, titles, and tooltips, then runs through validator for mistakes

* more validator fixes

* #118 start adding britannic religion

* #118 adds holy order and some simple features

* #118 mechanics for the archdryad

* #118 some more britannic events

* hellenic.502 fix (#173)

* #118 progress on tumtha mechanic

* #118 moar events

*  More intuitive decision conditions in priesthood restorations (#174)

* hellenic.502 fix

* More intuitive decision conditions (players know what do to first)

* #118 more imbolg events

* Event pictures fixes (#175)

* Event pictures fixes

* More event pictures fixes

* More event pictures fixes

* #118 lots of localisation and some event updates

* traits, events, and localisation

* Pre-trigger optimisation part one (#176)

* Event pictures fixes

* More event pictures fixes

* More event pictures fixes

* A lot of minor optimisation

* Pre-trigger optimisation part two (#177)

* Event pictures fixes

* More event pictures fixes

* More event pictures fixes

* A lot of minor optimisation

* More pre-trigger optimisation

* Minor changes (#178)

* Decisions pre-trigger optimisation

* piety -> monthly_character_piety

* many new graphical assets

* many many bug fixes

* fixed various bugs and added overrides for pragmatist and zealot voting pattersn

* various fixes for dryad stuff

* compensate for enatic theocracies being impossible right now

* #118 makes several small fixes

* fixing things

* adds more archdryad interactions

* fix somes britannic bugs

* #155 makes nile flooding events less spammy

* began adding celtic artefacts for the 'ad gives treasure' event

* adds three new britannic artifacts

* adds celtic artifacts and relics to relic hunter events

* adds hellenic artifacts and all artifact events

* adds default text encoding in visual studio and updates artifact code

* Two tweaks (#179)

- parse failure fix
- removal of some loc duplicate with vanilla

* completes AD gives artifact feature

* add localisation

* GFX_organize_burning_blades (#180)

* final updates to localisation

* adds missing artifact images

* round one of 3.0 compatching

* many, many, updates for 3.0

* adds spear of lugh and begins egyptian reformed update

* omg more stuff

* update icon strips and fix a bug with governments

* fixed history, fixed religion icons, added missing artifact image

* fix localisations, add meryatenate crown, update changelog

* update changelog
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