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ChaoticTeams (from ChaoticTeams v2.0.txt)

CJ Kucera edited this page Jan 29, 2023 · 4 revisions

ChaoticTeams

Author: LightChaosman

Last Updated: October 05, 2018

In Categories: Other Gameplay Changes

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Description (from inside mod)

ChaoticTeams (v2.0) is made by LightChaosman
Thanks to Zububu and FromDarkHell for helping me test this on multiple occasions.
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Most class skills will be shared among all players.
This means you can have a moneyshot chain on Zer0, while you have b0re, with a bit of extra bloodbath and a Wreck bonus.
These moneyshots will also heal your teammates since your team maya has Restoration.
You could get 440% movement speed bonus with 4 sirens.
Deathtrap and Axtons turret also reap the benefits of this. This means the turret will gain onslaught and metal storm bonus.
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Some things don't transfer, like cloud kill.
Enemies also get your skills, and scale (a lot) harsher with more players.
That means you can create enemies with Close Enough, or rabid stalkers / vorac with 440% extra movement speed.
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Some skills on items are also transfered, like drunk effects, orc effects, amp damage, roid damage, among others.
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This mod will override most skill changes made in other mods.
This means that buffs from the UCP won't be effective in most cases.
Execute this mod last, to ensure everything that can be shared, gets shared.
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Teamwork is honor / An unbreakable binding / That I must respect

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