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Swagneto
CJ Kucera edited this page Jan 29, 2023
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Author: B33PB00PJOE
Last Updated: August 31, 2017
In Categories: Sniper Rifles
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Mod by B33P B00P JOE
Shout outs to Greem, Soze and AngrierPat for a huge amount of help with starting out with these mods!
***WARNING***
Will break Dahl Etech Assault Rifles unless using Orudeon's Dahl fixes
Will break the Thunderball Fists unless using Aaron0000's Hard Reboot
Adds a tiny bit of damage to normal singularity pulls
*************
The Magneto replaces the Morningstar with a mutant-themed, electric-only sniper rifle.
While just as good as a regular old, shock Morningstar vs Flesh, if Shields or Armor are in play you can show off your mutant abilities!
+Removes normal Morningstar behavior (shuts it up)
+Shoots new etech "Magnet Blasts" that pierce enemies, and move slightly slower
+On impact with Shields, Magnetic projectiles cause a disruptive Explosion
+On impact with Armor or Robots, the magnetic forces also create a Singularity as well as an Explosion
+Features a new paint job
v2 Changes:
Reformatted text/code.
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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Pre-Sequel Mods
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