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Darwin
CJ Kucera edited this page Jan 29, 2023
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Author: Coleby
Last Updated: July 30, 2019
In Categories: Assault Rifles
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Made by Coleby
Thanks to Exotek, Yaksher and Kazy (Sheep) for helping with some code
Deals adaptive damage on hit (You'll need a non-elemental Scorpio. Elemental versions will be sanity checked unless you disable Sanity Check with the MultiTool)
Has AR ammo regeneration (5/sec)
Gives a small Health regeneration (1.5%/sec)
Gives 25% Movement Speed
Has a little QoL tweak for the DAHL Blaster firing mode
Replaces the Scorpio
A little lore about the gun's development:
"The DAHL Corporation hired a top-notch research & development team to create a weapon that could take on any challenge. After years of tests and experiments with various dangerous materials, they finally came to a result: they managed to create an assault fifle that was capable of adapting itself to whichever resistances the enemy had and work against it, while retaining its own strenght. Based on the Darwinism and its theories about the Natural Selection and the Evolutionism, they named it "the Darwin".
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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Borderlands 2 Mods
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Pre-Sequel Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
- Weapons/Gear
- Farming and Looting
- Enemies
- Maps and Public Transport
- Audio and Visual
- Quality of Life
- Other