Skip to content

EmuOverlay

Dragonite edited this page Dec 29, 2020 · 1 revision

EmuOverlay is a special EmuContainer whose purpose is to take care of elements which do not need to be constrained to a container. For most purposes, this means EmuDialogs.

The creation of and addition of contents to the EmuOverlay container is handled automatically, and not something you need to worry about as a user.

Relevant Methods

EmuOverlay::Render()

Returns: N/A

Call this when you want to render the currently-existing set of dialogs. Normally you would want to do this at the end of the Draw or Draw GUI event where the rest of the UI system is drawn.

Implementation

Please don't worry about it.

Clone this wiki locally