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Hyperdicted event
Triggered when your ship is hyperdicted by a Thargoid.
When using this event in the Speech responder the information about this event is available under the event
object. The available variables are as follows:
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{event.fuelremaining} - The amount of fuel remaining after this jump attempt
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{event.fuelused} - The amount of fuel used in this jump attempt
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{event.multicrew} - True if the ship is belongs to another player
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{event.taxi} - True if the ship is a transport (e.g. taxi or dropship)
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{event.ThargoidWar} - Thargoid war data, when applicable
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{event.ThargoidWar.CurrentState} - The current phase of the Thargoid war, as a localizable object.
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{event.ThargoidWar.CurrentState.invariantName}
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{event.ThargoidWar.CurrentState.name}
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{event.ThargoidWar.FailureState} - The next phase of the Thargoid war, if success is not achieved, as a localizable object.
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{event.ThargoidWar.FailureState.invariantName}
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{event.ThargoidWar.FailureState.name}
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{event.ThargoidWar.progress} - Percent progress in achieving a success state in the current phase of the Thargoid war. Progress can decrease if success is not reached before the weekly 'tick'.
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{event.ThargoidWar.remainingDays} - The number of remaining days in the current phase of the Thargoid war.
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{event.ThargoidWar.remainingPorts} - The number of ports which have not yet fallen into Thargoid control.
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{event.ThargoidWar.succeeded} - True if commanders have achieved a success state in the current phase of the Thargoid war.
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{event.ThargoidWar.SuccessState} - The next phase of the Thargoid war, if success is achieved, as a localizable object.
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{event.ThargoidWar.SuccessState.invariantName}
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{event.ThargoidWar.SuccessState.name}
To respond to this event in VoiceAttack, create a command entitled ((EDDI hyperdicted)). VoiceAttack variables will be generated to allow you to access the event information.
The following VoiceAttack variables are available for this event:
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{DEC:EDDI hyperdicted fuelremaining} - The amount of fuel remaining after this jump attempt
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{DEC:EDDI hyperdicted fuelused} - The amount of fuel used in this jump attempt
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{BOOL:EDDI hyperdicted multicrew} - True if the ship is belongs to another player
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{BOOL:EDDI hyperdicted taxi} - True if the ship is a transport (e.g. taxi or dropship)
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{TXT:EDDI hyperdicted thargoid war current state invariant name}
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{TXT:EDDI hyperdicted thargoid war current state name}
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{TXT:EDDI hyperdicted thargoid war failure state invariant name}
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{TXT:EDDI hyperdicted thargoid war failure state name}
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{DEC:EDDI hyperdicted thargoid war progress} - Percent progress in achieving a success state in the current phase of the Thargoid war. Progress can decrease if success is not reached before the weekly 'tick'.
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{INT:EDDI hyperdicted thargoid war remaining days} - The number of remaining days in the current phase of the Thargoid war.
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{INT:EDDI hyperdicted thargoid war remaining ports} - The number of ports which have not yet fallen into Thargoid control.
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{BOOL:EDDI hyperdicted thargoid war succeeded} - True if commanders have achieved a success state in the current phase of the Thargoid war.
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{TXT:EDDI hyperdicted thargoid war success state invariant name}
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{TXT:EDDI hyperdicted thargoid war success state name}
For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.