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Material Monitor
The material monitor keeps track of the number of each material you have available. This information changes automatically as you collect and use materials. In addition, you can set levels for notification when you fall below a minimum threshold, raise above a maximum threshold, and move over a desired threshold for each material.
The material monitor configuration is available in an EDDI tab. It provides a line for every known material in the game, along with the ability for you to set your own minimum, desired and maximum levels for each material.
This command well tell you how many of a given material can be discarded whilst remaining above your desired level as set in the Material monitor interface.
This command well tell you how many of a given material are currently in your inventory.
This command well tell you where you can obtain a given material.
This command well tell you how many more of a given material are required for you to reach your desired level as set in the Material monitor interface.
This command well tell you which engineering blueprints make use of a given material.
This command will tell you how many of each material can be discarded whilst staying above your maximum levels as set in the Material Monitor interface. If none of your materials are above your maximum levels it will tell you how many of each material can be discarded whilst staying above your desired levels as set in the Material Monitor interface. If none of your materials are above your desired levels it will tell you how many of each material can be discarded whilst staying above your minimum levels as set in the Material Monitor interface.
This command will tell you how many more of each material are required for you to reach your desired levels as set in the Material Monitor interface.
The default EDDI VoiceAttack profile allows you to use the following commands:
This command triggers the "Material inventory report" as described in the speech responder section above.
This command triggers the "Material required report" as described in the speech responder section above.
This command triggers the "Material discard report" as described in the speech responder section above.
This command triggers the "Material use report" as described in the speech responder section above.
This command triggers the "Material location report" as described in the speech responder section above.
This command triggers the "Materials required report" as described in the speech responder section above.
This command triggers the "Material discard report" as described in the speech responder section above.
The Material Monitor generates a number of events as listed below. Details on the values provided by these events can be found in the speech responder by clicking the "Variables" button when editing the event.
This event contains a list of all materials in your inventory. It is triggered whenever this information is provided by Elite, usually when you log in to the game.
This event contains details of a material that has gone over one of your defined thresholds as defined in the Material Monitor interface