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Latest Changes
Hyomoto edited this page Oct 17, 2020
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13 revisions
Renamed ArrayDynamic -> ArrayList
- This also renames append() to add() to make it more internally consistent with other data structures.
Split Gamepad
- Gamepad is now generic and contains no bound inputs, GamepadXbox and GamepadPlaystation are the pre-configured versions. There is no functionality changes here, this just simply provides a generic template that matches the controller in question.
Renamed Scripts -> Structs
- Previously all structs were in folders labeled Scripts. This was confusing, so now they are named Structs.
Merged File Handling and Logger into Core
- Originally the were separated out in the name of making FAST more modular, but they are core features. Logging relies on File Handling, and all modules use Logging.
Parser
- Added 'divider' to make it easie to direct the basic parser to break at different places.
FileCSV
- Added FileCSV as a file type.
DsChain
- Added copy implementation to make cloning data structures easier.
DsLinkedList, DsQueue, DsStack, DsWalkable
- Added copy method.
Devon Mullane 2020