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Teams
Přemysl Talich edited this page Mar 15, 2018
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TeamGames provides you two teams, red team and blue team.
Q: Why only two team?
A: I found out that two teams are just right and simple for making games.
- Only wardens (CTs - not warden plugin, although this could be done via
TG_Warden
module) can move prisoners to TG teams (through TG menu). - Admins with access to
sm_teamgames
can use TG menu and so can move prisoners to TG teams. - TG teams are locked (no moving allowed) during TG game.
ConVar | Description |
---|---|
tg_team_changedelay |
Team change immunity after team change (to prevent team change spam) |
tg_team_diff |
How to differ TG teams 0 = Render color 1 = Use model in [PlayerSkin]
|
tg_team_attack |
Can prisoners attack each other even if there is no game? |
tg_team_notification |
Location for notifications about player's team 0 = turned off 1 = KeyHint text (bottom-right) 2 = hsay 3 = tg hud 4 = screen overlay (this might break other overlays!) |
tg_chat_teamprefix |
Use TG team chat prefix for players in TG team? |
File prefix [PlayerSkin <team>]
- Example:
[PlayerSkin Red] models/player/techknow/prison/team_1/leet_p2.mdl
Argument | Description |
---|---|
team |
Team (Red or Blue ) |
File prefix [TeamOverlay <team>]
- Example:
[TeamOverlay Red] materials/overlays/teamgames/redteam.vmt
Argument | Description |
---|---|
team |
Team (Red or Blue ) |
File prefix [RebelSound]
- Example:
[RebelSound] sound/tg/jetorebel.mp3
- Installation guide
- Teams
- Games
- Marks
- Fences
- Commands
- Bind actions
- TG menu & Modules config
- Chat & ColorVariables config
- Downloads config
- Logs
- Modules
- How does it work
- Api site
- Commented examples
- Module templates
- How To's