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Games
KissLick edited this page Sep 29, 2015
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18 revisions
TeamGames has two types of games
-
FiftyFifty - Red prisoners against Blue prisoners (equal numbers by default, could be changed via
tg_game_checkteams
). - RedOnly - Only Red prisoners are allowed.
But most games are made in both types.
RedOnly:
- Hot popato
- Drunken Rambo
FiftyFifty:
- HE grenades
- Machines + 500 HP
- Cocktail party (CS:GO only)
Both:
- Chicken hunt (CS:GO only)
- Gun fight
- HeadShot only
- Knife fight
- No zoom
- Pistol zoom battle
- Reload battle
- Taser mania (CS:GO only)
Player command | Description |
---|---|
sm_games |
List all loaded games (you can also choose preffered one). |
Admin command | Description |
---|---|
sm_stoptg |
Stop current TG game. |
ConVar | Description |
---|---|
tg_game_roundlimit |
How many games can be played in one round? -1 = no limit |
tg_game_checkteams |
Check teams equality when starting FiftyFifty game? |
tg_game_movesurvivors |
Move surviving prisoners to None team after game? 0 = No 1 = Yes 2 = Let the game decide |
tg_game_saveweapons |
Return weapons and health to surviving prisoners after game? 0 = No 1 = Yes 2 = Let the game decide |
tg_game_rebelattack |
Action taken when Red/Blue prisoner attacks a warden during a game. 0 = no dmg & no rebel 1 = no dmg & make rebel |
tg_game_killfrags |
How many frags will prisoner get for killing enemy in team game? |
tg_game_killscore |
How many score points will prisoner get for killing enemy in team game? (Only for CS:GO) |
|
tg_player_selfdmg
| Allow prisoners self damage?
0
= No self damage
1
= Allow self damage, but not in game
2
= Allow self damage, even in game
- Installation guide
- Teams
- Games
- Marks
- Fences
- Commands
- Bind actions
- TG menu & Modules config
- Chat & ColorVariables config
- Downloads config
- Logs
- Modules
- How does it work
- Api site
- Commented examples
- Module templates
- How To's