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Games
KissLick edited this page Jul 15, 2016
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18 revisions
TeamGames has two types of games
-
TeamGame - Red prisoners vs. Blue prisoners (ConVar
tg_game_checkteams
can check if teams are equal). - RedOnly - Only Red prisoners are allowed.
But most games are made in both types.
- Chicken hunt (CS:GO only)
- Gun fight
- HeadShot only
- Knife fight
- No zoom
- Pistol zoom battle
- Reload battle
- Taser mania (CS:GO only)
- WildWest (CS:GO only)
Team games (Red vs. Blue) only:
- HE grenades
- Machines + 500 HP
- Cocktail party (CS:GO only)
Red team games only:
Player command | Description |
---|---|
sm_games |
List of all loaded games (you can also choose preffered one). |
sm_stoptg |
Stop current TG game. |
ConVar | Description |
---|---|
tg_game_roundlimit |
How many games can be played in one round? -1 = no limit |
tg_game_checkteams |
Check if the teams are equal before starting TeamGame game. |
tg_game_movesurvivors |
Move surviving prisoners to None team after game? 0 = No 1 = Yes 2 = Let the game decide |
tg_game_saveweapons |
Return weapons and health to surviving prisoners after game? 0 = No 1 = Yes 2 = Let the game decide |
tg_game_rebelattack |
Action taken when Red/Blue prisoner attacks a warden during a game. 0 = no dmg & no rebel 1 = no dmg & make rebel |
tg_game_killfrags |
How many frags will prisoner get for killing enemy in team game? |
tg_game_killscore |
How many score points will prisoner get for killing enemy in team game? (Only for CS:GO) |
tg_game_timelock |
Time lock for TG games. (in seconds) |
|
tg_player_selfdmg
| Allow prisoners self damage?
0
= No self damage
1
= Allow self damage, but not in game
2
= Allow self damage, even in game
P.S.: You can see who started the game in user console.
- Installation guide
- Teams
- Games
- Marks
- Fences
- Commands
- Bind actions
- TG menu & Modules config
- Chat & ColorVariables config
- Downloads config
- Logs
- Modules
- How does it work
- Api site
- Commented examples
- Module templates
- How To's