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KMHighlightable
Qkrisi edited this page Jul 9, 2021
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2 revisions
[DisallowMultipleComponent]
public class KMHighlightable : MonoBehaviour
The outline that will be active when the mouse (or gamepad selection) is over a KMSelectable
public Vector3 HighlightScale = Vector3.zero;
Set this to non-zero to use a custom highlight scale. Otherwise, leave it at Vector3.zero for default scaling.
public float OutlineAmount = 0f;
The size of the highlight (ranges from 0 to 0.01)
- KMAudio
- KMBomb
- KMBombFace
- KMBombInfo
- KMBombModule
- KMComponentPool
- KMGameCommands
- KMGameInfo
- KMGamepad
- KMGameplayRoom
- KMGeneratorSetting
- KMHighlightable
- KMHoldable
- KMHoldableSpawnPoint
- KMMaterialInfo
- KMMission
- KMMissionTableOfContents
- KMModSettings
- KMModuleBacking
- KMNeedyModule
- KMRoom
- KMSelectable
- KMService
- KMSetupRoom
- KMSoundOverride
- KMStatusLightParent
- KMWidget