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KMSetupRoom
Qkrisi edited this page Jul 9, 2021
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2 revisions
[DisallowMultipleComponent]
public class KMSetupRoom : KMRoom
Add this component to a prefab to allow it to be used as a room during setup (e.g. the office with the bomb binder and freeplay device).
public Transform FreeplayDeviceSpawn;
Transform to spawn the Freeplay Device at.
public Transform BombBinderSpawn;
Transform to spawn the Bomb Binder at.
public Transform ModManagerHoldableSpawn;
Transform to spawn the mod manager holdable at. (Not to be confused with Mod Selector)
- KMAudio
- KMBomb
- KMBombFace
- KMBombInfo
- KMBombModule
- KMComponentPool
- KMGameCommands
- KMGameInfo
- KMGamepad
- KMGameplayRoom
- KMGeneratorSetting
- KMHighlightable
- KMHoldable
- KMHoldableSpawnPoint
- KMMaterialInfo
- KMMission
- KMMissionTableOfContents
- KMModSettings
- KMModuleBacking
- KMNeedyModule
- KMRoom
- KMSelectable
- KMService
- KMSetupRoom
- KMSoundOverride
- KMStatusLightParent
- KMWidget