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KMMission
Qkrisi edited this page May 24, 2021
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1 revision
public class KMMission : ScriptableObject
Represents a mission
This class is a ScriptableObject, to create an instance of it, use ScriptableObject.CreateInstance!
public string ID { get; }
The ID of the mission
public String DisplayName = String.Empty;
The name of the mission
public String Description = String.Empty;
A short description of the mission
public KMGeneratorSetting GeneratorSetting = new KMGeneratorSetting();
The generation settings of the mission
public bool PacingEventsEnabled = false;
Indicates whether pacing events should be enabled or not.
- KMAudio
- KMBomb
- KMBombFace
- KMBombInfo
- KMBombModule
- KMComponentPool
- KMGameCommands
- KMGameInfo
- KMGamepad
- KMGameplayRoom
- KMGeneratorSetting
- KMHighlightable
- KMHoldable
- KMHoldableSpawnPoint
- KMMaterialInfo
- KMMission
- KMMissionTableOfContents
- KMModSettings
- KMModuleBacking
- KMNeedyModule
- KMRoom
- KMSelectable
- KMService
- KMSetupRoom
- KMSoundOverride
- KMStatusLightParent
- KMWidget