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Daggers

ValMobile edited this page Nov 22, 2023 · 1 revision

A dagger is a bladed weapon with fast attack speed but low damage. While it has low base damage, it deals significantly more damage in backstab attacks.

This page applies to the default, pre-generated configuration of the most recent version of Realistic Survival. If you have customized the items or are using an older version of Realistic Survival, the information listed here may not be consistent with your values.

The dagger possesses the following weapon properties:

  • Backstab Damage Bonus
    • Inflicts 300% of normal damage to mobs attacked from behind.
  • Throwable
    • Can be thrown at foes, dealing the weapon's damage to the foe it hits.

Variants

Material Golden daggerGold Wooden daggerWooden Stone daggerStone Copper daggerCopper Iron daggerIron Diamond daggerDiamond Netherite daggerNetherite Dragonbone daggerDragonbone Flamed dragonbone daggerFlamed Dragonbone Iced dragonbone daggerIced Dragonbone Lightning dragonbone daggerLightning Dragonbone Fire dragonsteel daggerFire Dragonsteel Ice dragonsteel daggerIce Dragonsteel Lightning dragonsteel daggerLightning Dragonsteel
Attack Damage 2.5 Steve skin front (2 health icon)
7.5 Steve skin back (7 health icon)
2.5 Steve skin front (2 health icon)
7.5 Steve skin back (7 health icon)
3.5 Steve skin front (3 health icon)
10.5 Steve skin back (10 health icon)
4.0 Steve skin front (4 health icon)
12.0 Steve skin back (12 health icon)
4.5 Steve skin front (4 health icon)
13.5 (13 health icon)
5.5 Steve skin front (5 health icon)
16.5 Steve skin back (16 health icon)
6.5 Steve skin front (6 health icon)
19.5 Steve skin back (19 health icon)
4.5 Steve skin front (4 health icon)
13.5 Steve skin back (13 health icon)
5.25 Steve skin front (5 health icon)
15.75 Steve skin back (15 health icon)
5.25 Steve skin front (5 health icon)
15.75 Steve skin back (15 health icon)
5.25 Steve skin front (5 health icon)
15.75 Steve skin back (15 health icon)
13.0 Steve skin front (13 health icon)
39.0 Steve skin back (Full heart x 19.5)
13.0 Steve skin front (13 health icon)
39.0 Steve skin back (Full heart x 19.5)
13.0 Steve skin front (13 health icon)
39.0 Steve skin back (Full heart x 19.5)
Attack Speed 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5
Damage/Second (DPS) 6.25 Steve skin front
18.75 Steve skin back
6.25 Steve skin front
18.75 Steve skin back
8.75 Steve skin front
26.25 Steve skin back
10.0 Steve skin front
30.0 Steve skin back
11.25 Steve skin front
33.75 Steve skin back
13.75 Steve skin front
41.25 Steve skin back
16.25 Steve skin front
48.75 Steve skin back
11.25 Steve skin front
33.75 Steve skin back
13.12 Steve skin front
39.37 Steve skin back Steve skin front
13.12 Steve skin front
39.37 Steve skin back
13.12 Steve skin front
39.37 Steve skin back
32.5 Steve skin front
97.5 Steve skin back
32.5 Steve skin front
97.5 Steve skin back
32.5 Steve skin front
97.5 Steve skin back
Durability               33                              60                               132                                  175                                     251                                     1562                                     2031                                        1660                                              2000                                              2000                                              2000                                              8000                                           8000                                              8000                        
Lifetime damage inflicted 82 Steve skin front (Full heart x 41)
247 Steve skin back (Full heart x 123.5)
150 Steve skin front (Full heart x 75)
450 Steve skin back (Full heart x 225)
462 Steve skin front (Full heart x 231)
1386 Steve skin back (Full heart x 693)
700 Steve skin front (Full heart x 350)
2100 Steve skin back (Full heart x 1050)
1129 Steve skin front (Full heart x 564.5)
3388 Steve skin back (Full heart x 1694)
8591 Steve skin front (Full heart x 4295.5)
25773 Steve skin back (Full heart x 12886.5)
13201 Steve skin front (Full heart x 6600.5)
39604 Steve skin back (Full heart x 19802)
7470 Steve skin front (Full heart x 3735)
22410 Steve skin back (Full heart x 11205)
10500 Steve skin front (Full heart x 5250)
31500 Steve skin back (Full heart x 15750)
10500 Steve skin front (Full heart x 5250)
31500 Steve skin back (Full heart x 15750)
10500 Steve skin front (Full heart x 5250)
31500 Steve skin back (Full heart x 15750)
104000 Steve skin front (Full heart x 52000)
312000 Steve skin back (Full heart x 156000)
104000 Steve skin front (Full heart x 52000)
312000 Steve skin back (Full heart x 156000)
104000 Steve skin front (Full heart x 52000)
312000 Steve skin back (Full heart x 156000)

Notes

  • The dagger's backstab ability make sneak attacks and assassin builds viable.

Tips

  • It is a decent weapon early-game due to its low cost of resources required to craft.
  • Wearing mob skulls and drinking invisibility potions increases stealth, allowing for more backstab attacks

Trivia

  • Dragonsteel daggers have the highest potential DPS out of all the Spartan weapons at 97.5, but in practice, this is unachievable due to the difficulty of consistently landing backstab attacks.
  • It is one of the few weapons whose netherite and diamond variants deal more damage than the dragonbone variants.

Module

The vanilla material variants of the daggers are part of the Spartan Weaponry module while the dragonbone and dragonsteel variants are part of the Spartan and Fire module.
Note that to use any features, including items and recipes, from the Spartan and Fire module, you must first enable Spartan Weaponry globally and on a per-world basis.

History

  • 1.2.3:
    • Moved the dragonbone and dragonsteel dagger variants to the new Spartan and Fire module.
    • Added abilities to daggers.
    • Fixed uncraftable netherite daggers.
    • Increased copper dagger durability from 132 to 175.
    • Increased dragonbone dagger durability from 1562 to 1660.
    • Increased fire, ice, and lightning dragonbone dagger variant durabilities from 1562 to 2000.
    • Increased dragonsteel dagger variant durabilities from 2031 to 8000.
  • 1.2: Added vanilla material variants.
  • 1.1: Glass breaking sound added to ice dragonbone and dragonsteel abilities.
  • Release: Introduced.