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Glaives

ValMobile edited this page Nov 22, 2023 · 1 revision

A glaive is a somewhat slow attacking polearm weapon with far reach and partial area-of-effect (AOE) damage.

This page applies to the default, pre-generated configuration of the most recent version of Realistic Survival. If you have customized the items or are using an older version of Realistic Survival, the information listed here may not be consistent with your values.

The glaive possesses the following weapon properties:

  • Reach I
    • Allows player to attack up to 7 blocks away.
  • Two-Handed I
    • Applies Mining Fatigue III for 0.5 seconds when any item is held in the offhand.
    • If the off-hand is empty, the glaive swings at normal speed.
  • Wide Attack I
    • Deals 50% of base damage to targets within sweep range.

Variants

Material Golden glaiveGold Wooden glaiveWooden Stone glaiveStone Copper glaiveCopper Iron glaiveIron Diamond glaiveDiamond Netherite glaiveNetherite Dragonbone glaiveDragonbone Flamed dragonbone glaiveFlamed Dragonbone Iced dragonbone glaiveIced Dragonbone Lightning dragonbone glaiveLightning Dragonbone Fire dragonsteel glaiveFire Dragonsteel Ice dragonsteel glaiveIce Dragonsteel Lightning dragonsteel glaiveLightning Dragonsteel
Attack Damage 4.0 (4 health icon) 4.0 (4 health icon) 5.5 (5 health icon) 6.25 (6 health icon) 7.0 (7 health icon) 8.5 (8 health icon) 10.0 (10 health icon) 8.0 (8 health icon) 9.5 (9 health icon) 9.5 (9 health icon) 9.5 (9 health icon) 25.0 (Full heart x 12.5) 25.0 (Full heart by 12.5) 25.0 (Full heart by 12.5)
Attack Speed 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0
Damage/Second (DPS) 4.0 4.0 5.5 6.25 7.0 8.5 10.0 8.0 9.5 9.5 9.5 25.0 25.0 25.0
Durability         33                  60                   132                      175                         251                         1562                         2031                            1660                                  2000                                  2000                                  2000                                  8000                               8000                                  8000                  
Lifetime damage inflicted 132 (Full heart x 66) 240 (Full heart x 120) 726 (Full heart x 363) 1093 (Full heart x 546.5) 1757 (Full heart x 878.5) 13277 (Full heart x 6638.5) 20310 (Full heart x 10155) 13280 (Full heart x 6640) 19000 (Full heart x 9500) 19000 (Full heart x 9500) 19000 (Full heart x 9500) 200000 (Full heart x 100000) 200000 (Full heart x 100000) 200000 (Full heart x 100000)

Notes

  • Glaives function similarly to a greatsword, albeit less powerful.

Tips

  • Dragonbones should be saved until dragon blood is obtained so that elemental dragonbone glaives can be crafted.

Trivia

  • Glaives are one of the few Spartan weapons whose dragonbone and dragonsteel variants are only slightly more powerful than their vanilla material counterparts.

Module

The vanilla material variants of the glaives are part of the Spartan Weaponry module while the dragonbone and dragonsteel variants are part of the Spartan and Fire module.
Note that to use any features, including items and recipes, from the Spartan and Fire module, you must first enable Spartan Weaponry globally and on a per-world basis.

History

  • 1.2.3:
    • Moved the dragonbone and dragonsteel glaive variants to the new Spartan and Fire module.
    • Added abilities to glaives.
    • Fixed uncraftable netherite glaives.
    • Increased copper glaive durability from 132 to 175.
    • Increased dragonbone glaive durability from 1562 to 1660.
    • Increased fire, ice, and lightning dragonbone glaive variant durabilities from 1562 to 2000.
    • Increased dragonsteel glaive variant durabilities from 2031 to 8000.
    • Increased dragonsteel glaive variant durabilities from 2031 to 8000.
  • 1.2: Added vanilla material variants.
  • 1.1: Glass breaking sound added to ice dragonbone and dragonsteel abilities.
  • Release: Introduced.