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Maces
A mace is a blunt weapon with slightly slow attack speed that does extra damage to undead mobs.
This page applies to the default, pre-generated configuration of the most recent version of Realistic Survival. If you have customized the items or are using an older version of Realistic Survival, the information listed here may not be consistent with your values.
The mace possesses the following weapon properties:
- Undead Damage Bonus
- Inflicts 150% of normal damage to unarmored mobs.
Material | Gold | Wooden | Stone | Copper | Iron | Diamond | Netherite | Dragonbone | Flamed Dragonbone | Iced Dragonbone | Lightning Dragonbone | Fire Dragonsteel | Ice Dragonsteel | Lightning Dragonsteel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Damage | 3.0 () 4.5 () |
3.0 () 4.5 () |
4.5 () 6.75 () |
5.25 () 7.875 () |
6.0 () 9.0 () |
7.5 () 11.25 () |
9.0 () 13.5 () |
8.0 () 12.0 () |
9.5 () 14.25 () |
9.5 () 14.25 () |
9.5 () 14.25 () |
25.0 ( x 12.5) 37.5 ( x 18.5) |
25.0 ( x 12.5) 37.5 ( x 18.5) |
25.0 ( x 12.5) 37.5 ( x 18.5) |
Attack Speed | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 | 1.2 |
Damage/Second (DPS) | 3.6 5.4 |
3.6 5.4 |
5.4 8.1 |
6.3 9.45 |
7.2 10.8 |
9.0 13.5 |
10.8 16.2 |
9.6 14.4 |
11.4 17.1 |
11.4 17.1 |
11.4 17.1 |
30.0 45.0 |
30.0 45.0 |
30.0 45.0 |
Durability | 33 | 60 | 132 | 175 | 251 | 1562 | 2031 | 1660 | 2000 | 2000 | 2000 | 8000 | 8000 | 8000 |
Lifetime damage inflicted | 99 ( x 49.5) 148 ( x 74) |
180 ( x 90) 270 ( x 135) |
594 ( x 297) 891 ( x 445.5) |
918 ( x 459) 1378 ( x 689) |
1506 ( x 753) 2259 ( x 1129.5) |
11715 ( x 5857.5) 17572 ( x 8786) |
18279 ( x 9139.5) 27418 ( x 13709) |
13280 ( x 6640) 19920 ( x 9960) |
19000 ( x 9500) 28500 ( x 14250) |
19000 ( x 9500) 28500 ( x 14250) |
19000 ( x 9500) 28500 ( x 14250) |
200000 ( x 100000) 300000 ( x 150000) |
200000 ( x 100000) 300000 ( x 150000) |
200000 ( x 100000) 300000 ( x 150000) |
- The mace is best suited for PVE situations since its damage bonus only affects undead mobs.
- Because the mace does not deal high damage to non-undead mobs, it is recommended to carry another weapon that can deal consistent damage like the warhammer.
- The mace's Undead Damage Bonus trait stacks with the vanilla Smite enchantment.
The vanilla material variants of the maces are part of the Spartan Weaponry module while the
dragonbone and dragonsteel variants are part of the Spartan and Fire module.
Note that to use any features, including items and recipes, from
the Spartan and Fire module, you must first enable Spartan Weaponry globally and on a per-world basis.
-
1.2.3:
- Moved the dragonbone and dragonsteel mace variants to the new Spartan and Fire module.
- Added abilities to maces.
- Fixed uncraftable netherite maces.
- Increased copper mace durability from 132 to 175.
- Increased dragonbone mace durability from 1562 to 1660.
- Increased fire, ice, and lightning dragonbone mace variant durabilities from 1562 to 2000.
- Increased dragonsteel mace variant durabilities from 2031 to 8000.
- 1.2: Added vanilla material variants.
- 1.1: Glass breaking sound added to ice dragonbone and dragonsteel abilities.
- Release: Introduced.
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