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updates #7

Merged
merged 56 commits into from
Dec 22, 2024
Merged

updates #7

merged 56 commits into from
Dec 22, 2024

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Norrox
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@Norrox Norrox commented Dec 22, 2024

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RandomShaper and others added 30 commits December 13, 2024 10:14
Allows GDExtensions to set the icon of a class programmatically, which is useful for extensions that don't use a `.gdextension` file.
The `find_char` method is not (currently) available to extensions and
can't be used in the text servers which can be built as extensions, so
now controlled by compile option
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
This avoids the situation where white stops being white after conversion. While maintaining as much floating point ops as possible
Also, replaces the download URL with a shorter one since links are not clickable so I thought it'd be more convenient.
When a node was previously selected and the test "selected == p_node"
was true the code would use set_selected() to change the selection to
nullptr. However, if the tree is dirty, which is always true in this
codepath, this would lead to a recursive call to _update_tree()
ultimately leading to a crash due to us running out of stack.

This fixes #100666
Co-authored-by: Jayden Sipe <jayden.sipe@gmail.com>
Allow Timer nodes to ignore engine time scale
GDExtension: Add method to set the class icon
[TextServer] Fix use of `find_char` in text servers
Add option to disable `Swipe to Dismiss` for Wear OS
Remove unused variable in `GDScriptLanguage`
Rename `GDExtensionCompatHashes` to make it clear it's only for exceptional situations
akien-mga and others added 26 commits December 20, 2024 23:57
Fix crash when duplicating `Decal` or `Light3D` nodes
Remove unused headers in servers
Unset last focused window when it is destroyed.
Fix Wayland left/right scroll wheel issues.
…remove

Follow-up of `ArrayMesh::surface_remove` addition
…-indicator-going-to-wrong-debugger

Fix autostart indicator going to wrong debugger
Rendering: MoltenVK hack is no longer required, as bug was fixed.
Fix `@export` open scene button not working
Increase precision in `linear_to_srgb()` and `srgb_to_linear()`
[.NET] Update required .NET SDK version in error messages
Don't recursively call `_update_tree`
[MenuBar] Use PopupMenu title property as a menu name.
…windows

Improve blurred content of embedded windows
Remove solid boxes in gizmos of VoxelGI and ReflectionProbe
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
…grees

OpenXR: Make sure wedge on DPad modifier is expressed in degrees.
Properly transform light rect and occluder rect to perform Light2D culling in canvas space
Fix shader compilation errors when using MSDF fonts with Label3D nodes
…on-typesafe-copy

Make `LocalVector` -> `Vector` automatic conversion safe for non-trivial types.
Remove trailing double quote from link in GLTFState class documentation
@Norrox Norrox merged commit 0015889 into godot-experimental:godot-master Dec 22, 2024
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