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added condition for distributed logic #3877

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merged 4 commits into from
Jul 15, 2024

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ashutosji
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What type of PR is this?

Uncomment only one /kind <> line, press enter to put that in a new line, and remove leading whitespace from that line:

/kind breaking

/kind bug

/kind cleanup
/kind documentation
/kind feature
/kind hotfix
/kind release

What this PR does / Why we need it:

Which issue(s) this PR fixes:#3862

Closes #3862

Special notes for your reviewer:

@ashutosji ashutosji requested a review from igooch June 18, 2024 12:23
@github-actions github-actions bot added kind/bug These are bugs. size/XS labels Jun 18, 2024
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Build Succeeded 👏

Build Id: 947d2e56-46aa-40d9-83fa-163e6c714757

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/3877/head:pr_3877 && git checkout pr_3877
  • helm install agones ./install/helm/agones --namespace agones-system --set agones.image.registry=us-docker.pkg.dev/agones-images/ci --set agones.image.tag=1.42.0-dev-ade2cc5-amd64

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Looks good, just one nit.

@@ -40,6 +40,9 @@ func findGameServerForAllocation(gsa *allocationv1.GameServerAllocation, list []

var loop func(list []*agonesv1.GameServer, f func(i int, gs *agonesv1.GameServer))

// Determine if Priorities are set in the Fleet spec
prioritiesSet := len(gsa.Spec.Priorities) > 0
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This can be moved to inside the case apis.Distributed:

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Build Succeeded 👏

Build Id: fcfb7f98-4492-40cf-89f2-1c8379cd2163

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/3877/head:pr_3877 && git checkout pr_3877
  • helm install agones ./install/helm/agones --namespace agones-system --set agones.image.registry=us-docker.pkg.dev/agones-images/ci --set agones.image.tag=1.42.0-dev-fe78c66-amd64

// randomised looping - make a list of indices, and then randomise them
// as we don't want to change the order of the gameserver slice
if !runtime.FeatureEnabled(runtime.FeatureCountsAndLists) {
if !runtime.FeatureEnabled(runtime.FeatureCountsAndLists) || !prioritiesSet {
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Suggested change
if !runtime.FeatureEnabled(runtime.FeatureCountsAndLists) || !prioritiesSet {
if !runtime.FeatureEnabled(runtime.FeatureCountsAndLists) || len(gsa.Spec.Priorities) == 0 {

Small thing, but probably doesn't need a variable? WDYT @igooch ?

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No strong feelings either way. It's probably not needed.

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@ashutosji bump on removing this variable, and just moving the check inline, and then I think this is good to merge.

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@ashutosji bump on removing this variable, and just moving the check inline, and then I think this is good to merge.

Thanks! Moved the check inline.

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Build Succeeded 👏

Build Id: 31b18c3b-b930-4217-8064-5da499ad5879

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/3877/head:pr_3877 && git checkout pr_3877
  • helm install agones ./install/helm/agones --namespace agones-system --set agones.image.registry=us-docker.pkg.dev/agones-images/ci --set agones.image.tag=1.42.0-dev-38093a1-amd64

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LGTM

@igooch igooch enabled auto-merge (squash) July 15, 2024 18:36
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Build Succeeded 👏

Build Id: bad00577-2428-40f1-8ecd-e12f8b3188b4

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/googleforgames/agones.git pull/3877/head:pr_3877 && git checkout pr_3877
  • helm install agones ./install/helm/agones --namespace agones-system --set agones.image.registry=us-docker.pkg.dev/agones-images/ci --set agones.image.tag=1.42.0-dev-0ab6227-amd64

@igooch igooch merged commit a4576c6 into googleforgames:main Jul 15, 2024
4 checks passed
spiceratops added a commit to spiceratops/k8s-gitops that referenced this pull request Jul 23, 2024
This PR contains the following updates:

| Package | Update | Change |
|---|---|---|
| [agones](https://agones.dev)
([source](https://github.com/googleforgames/agones)) | minor |
`1.41.0` -> `1.42.0` |

---

> [!WARNING]
> Some dependencies could not be looked up. Check the Dependency
Dashboard for more information.

---

### Release Notes

<details>
<summary>googleforgames/agones (agones)</summary>

###
[`v1.42.0`](https://github.com/googleforgames/agones/blob/HEAD/CHANGELOG.md#v1420-2024-07-16)

[Compare
Source](https://github.com/googleforgames/agones/compare/v1.41.0...v1.42.0)

[Full
Changelog](https://github.com/googleforgames/agones/compare/v1.41.0...v1.42.0)

**Breaking changes:**

- Update csharp.md to indicate ConnectAsync is deprecated by
[@&#8203;aallbrig](https://github.com/aallbrig) in
[googleforgames/agones#3866

**Implemented enhancements:**

- Add security context to Agones containers by
[@&#8203;peterzhongyi](https://github.com/peterzhongyi) in
[googleforgames/agones#3856
- Add Security Context to game server sidecar by
[@&#8203;peterzhongyi](https://github.com/peterzhongyi) in
[googleforgames/agones#3869
- Drop CountsAndLists Data from the Fleet and Game Server Set When the
Flag is False by [@&#8203;igooch](https://github.com/igooch) in
[googleforgames/agones#3881
- Adds tests to confirm that Fleet, Fleet Autoscaler, and Fleet
Allocation apply defaults code is idempotent by
[@&#8203;igooch](https://github.com/igooch) in
[googleforgames/agones#3888
- feat: Add CRD Changes and Feature Flag for chain policy by
[@&#8203;indexjoseph](https://github.com/indexjoseph) in
[googleforgames/agones#3880

**Fixed bugs:**

- sdk-server expects SDK_LOG_LEVEL by
[@&#8203;KAllan357](https://github.com/KAllan357) in
[googleforgames/agones#3858
- this will resolve From/layer extraction issue on ltsc2019 in examples
by [@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3873
- featuregate: adds validation if PortPolicyNone is not enabled by
[@&#8203;daniellee](https://github.com/daniellee) in
[googleforgames/agones#3871
- added local as default for registry when registry is not specified by
[@&#8203;kamaljeeti](https://github.com/kamaljeeti) in
[googleforgames/agones#3876
- Buffer Unity SDK ReceiveData when watching for configuration changes
by [@&#8203;ZeroParticle](https://github.com/ZeroParticle) in
[googleforgames/agones#3872
- agones-{extensions,allocator}: Make servers context aware by
[@&#8203;zmerlynn](https://github.com/zmerlynn) in
[googleforgames/agones#3845
- added condition for distributed logic by
[@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3877

**Security fixes:**

- Bump [@&#8203;grpc/grpc-js](https://github.com/grpc/grpc-js) from
1.10.7 to 1.10.9 in /sdks/nodejs by
[@&#8203;dependabot](https://github.com/dependabot) in
[googleforgames/agones#3863

**Other:**

- Preparation for Release v1.42.0 by
[@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3854
- Add helpful note to edit-first-gameserver-go by
[@&#8203;peterzhongyi](https://github.com/peterzhongyi) in
[googleforgames/agones#3846
- Moved Passthrough feature description to the correct section in
Feature Stages by [@&#8203;vicentefb](https://github.com/vicentefb) in
[googleforgames/agones#3861
- Updated Node.js Page to Reflect that Counters and Lists is Implemented
by [@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3865
- Change Slack channel description from #developers to #development by
[@&#8203;branhoff](https://github.com/branhoff) in
[googleforgames/agones#3868
- updated UpdateList documentation for local sdk server and sdk server
by [@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3878
- Add zio-agones to the list of third party client SDKs by
[@&#8203;ghostdogpr](https://github.com/ghostdogpr) in
[googleforgames/agones#3875
- refactor simple game server by
[@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3817
- Update Slack invite link by
[@&#8203;markmandel](https://github.com/markmandel) in
[googleforgames/agones#3896
- Added cleanup for app-engine services in cloudbuild script by
[@&#8203;kamaljeeti](https://github.com/kamaljeeti) in
[googleforgames/agones#3890
- Adds a command to generate the zz_generated.deepcopy.go files for the
apis by [@&#8203;igooch](https://github.com/igooch) in
[googleforgames/agones#3900
- update go version to 1.21.12 by
[@&#8203;ashutosji](https://github.com/ashutosji) in
[googleforgames/agones#3894

**New Contributors:**

- [@&#8203;KAllan357](https://github.com/KAllan357) made their first
contribution in
[googleforgames/agones#3858
- [@&#8203;branhoff](https://github.com/branhoff) made their first
contribution in
[googleforgames/agones#3868
- [@&#8203;aallbrig](https://github.com/aallbrig) made their first
contribution in
[googleforgames/agones#3866
- [@&#8203;ZeroParticle](https://github.com/ZeroParticle) made their
first contribution in
[googleforgames/agones#3872
- [@&#8203;ghostdogpr](https://github.com/ghostdogpr) made their first
contribution in
[googleforgames/agones#3875

</details>

---

### Configuration

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Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update
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---

- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box

---

This PR has been generated by [Renovate
Bot](https://github.com/renovatebot/renovate).

<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy40MzIuMCIsInVwZGF0ZWRJblZlciI6IjM3LjQzMi4wIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6WyJyZW5vdmF0ZS9oZWxtIiwidHlwZS9taW5vciJdfQ==-->
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Distributed defaults to using ListSortedGameServersPriorities when CountsAndLists is enabled
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