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Heightmap
hase edited this page Jul 2, 2023
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1 revision
Key | Function |
---|---|
Esc |
Clear selection |
Up , W
|
Move cursor 'up' (NW) |
Down , S
|
Move cursor 'down' (SE) |
Left , A
|
Move cursor 'left' (SW) |
Right , D
|
Move cursor 'right' (NE) |
Alt + Up , Alt + W
|
Nudge heightmap 'up' (NW) relative to room map |
Alt + Down , Alt + S
|
Nudge heightmap 'down' (NW) relative to room map |
Alt + Left , Alt + A
|
Nudge heightmap 'left' (SW) relative to room |
Alt + Right , Alt + D
|
Nudge heightmap 'right' (NE) relative to room |
Ctrl + Up , Ctrl + W
|
Insert heightmap row above selection |
Ctrl + Down , Ctrl + S
|
Insert heightmap row below selection |
Ctrl + Left , Ctrl + A
|
Insert heightmap column above selection |
Ctrl + Right , Ctrl + D
|
Insert heightmap column below selection |
Ctrl + Delete |
Delete heightmap column at selection |
Alt + Delete |
Delete heightmap row at selection |
Delete |
Clear cell (set unpassable, no type, zero height) |
Space |
Toggle cell player passable |
N |
Toggle cell NPC passable |
R |
Toggle cell raft track |
+ , -
|
Increment/Decrement cell type |
X |
Reset cell type to zero |
Page Up , Page Down
|
Increment/Decrement cell height |
0 - 9
|
Set cell height |