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SceneKit iOS xcode15.0 b6
Haritha Mohan edited this page Aug 22, 2023
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3 revisions
#SceneKit.framework https://github.com/xamarin/xamarin-macios/pull/18778
diff -ruN /Applications/Xcode_15.0.0-beta5.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNShadable.h /Applications/Xcode_15.0.0-beta6.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNShadable.h
--- /Applications/Xcode_15.0.0-beta5.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNShadable.h 2023-07-13 21:52:20
+++ /Applications/Xcode_15.0.0-beta6.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNShadable.h 2023-08-01 12:40:14
@@ -351,7 +351,7 @@
@param program The queried program.
@discussion This is deprecated. Use SCNProgram's opaque property instead.
*/
-- (BOOL)programIsOpaque:(SCNProgram *)program API_DEPRECATED("Use SCNProgram.opaque instead", macos(10.8, 10.10)) API_UNAVAILABLE(ios, tvos, watchos, macCatalyst);
+- (BOOL)programIsOpaque:(SCNProgram *)program API_DEPRECATED("Use SCNProgram.opaque instead", macos(10.8, 10.10)) API_UNAVAILABLE(ios, tvos, watchos, macCatalyst, visionos);
@end
diff -ruN /Applications/Xcode_15.0.0-beta5.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNView.h /Applications/Xcode_15.0.0-beta6.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNView.h
--- /Applications/Xcode_15.0.0-beta5.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNView.h 2023-07-14 01:13:56
+++ /Applications/Xcode_15.0.0-beta6.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNView.h 2023-08-01 12:17:58
@@ -20,7 +20,7 @@
@constant SCNViewOptionPreferredRenderingAPI Specifies the preferred rendering API to be used by the renderer.
@discussion Pass it as the key in the options dictionary given to initWithFrame:options:. The value is a NSNumber wrapping a SCNRenderingAPI. You can also select the preferred rendering API directly from the SCNView inspector in InterfaceBuilder.
*/
-SCN_EXPORT SCNViewOption const SCNPreferredRenderingAPIKey API_AVAILABLE(macos(10.11), ios(9.0)) API_UNAVAILABLE(watchos, macCatalyst);
+SCN_EXPORT SCNViewOption const SCNPreferredRenderingAPIKey API_AVAILABLE(macos(10.11), ios(9.0)) API_UNAVAILABLE(watchos, macCatalyst, visionos);
/*!
@constant SCNViewOptionPreferredDevice Specifies the preferred Metal device to be used by the renderer.
diff -ruN /Applications/Xcode_15.0.0-beta5.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SceneKitDeprecated.h /Applications/Xcode_15.0.0-beta6.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SceneKitDeprecated.h
--- /Applications/Xcode_15.0.0-beta5.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SceneKitDeprecated.h 2023-07-14 01:13:56
+++ /Applications/Xcode_15.0.0-beta6.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SceneKitDeprecated.h 2023-08-01 12:17:58
@@ -69,7 +69,7 @@
@abstract renders the receiver's scene at the current system time.
@discussion This method only work if the receiver was allocated with an OpenGL context and it is deprecated (use renderAtTime: instead). Use renderAtTime:withEncoder:pass:commandQueue: to render with Metal.
*/
-- (void)render API_DEPRECATED_WITH_REPLACEMENT("-renderAtTime:withEncoder:pass:commandQueue:", macos(10.8, 10.11), ios(8.0, 9.0)) API_UNAVAILABLE(watchos, tvos, macCatalyst);
+- (void)render API_DEPRECATED_WITH_REPLACEMENT("-renderAtTime:withEncoder:pass:commandQueue:", macos(10.8, 10.11), ios(8.0, 9.0)) API_UNAVAILABLE(watchos, tvos, macCatalyst, visionos);
@end
@@ -81,7 +81,7 @@
@abstract Determines the receiver's border color (CGColorRef or UIColor). Animatable.
@discussion The border color is ignored on iOS and is always considered as clear color (0,0,0,0) when the texture has an alpha channel and opaque back (0,0,0,1) otherwise.
*/
-@property(nonatomic, retain, nullable) id borderColor API_DEPRECATED("Deprecated", macos(10.8, 10.12), ios(8.0, 10.0)) API_UNAVAILABLE(watchos, tvos, macCatalyst);
+@property(nonatomic, retain, nullable) id borderColor API_DEPRECATED("Deprecated", macos(10.8, 10.12), ios(8.0, 10.0)) API_UNAVAILABLE(watchos, tvos, macCatalyst, visionos);
@end
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