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Black Markets Everywhere

CJ Kucera edited this page Aug 1, 2022 · 10 revisions

Black Markets Everywhere

Author: Apocalyptech

Contact: https://apocalyptech.com/contact.php

Last Updated: August 01, 2022

Most Recent Version: 1.0.0

In Categories: Map Alterations, Vending Machines

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

Download Methods

B3HM-Compatible URL / Download from Github
(right click and "Save Link As")
View on Github
(after clicking on a mod, right click on "Raw" or
"Download," and then "Save Link As")

README

Sets all potential Black Market vending machine spawns to be active, and removes their respawn timer (which ordinarily prevents it from respawning for 30 minutes after being used). Maps which can contain the machines all have 2-3 spawn locations for the machine.

Maps which contain the machines:

  • Ambermire
  • Anvil
  • Ascension Bluff
  • Athenas
  • Atlas HQ
  • Blackbarrel Cellars
  • Carnivora
  • Cathedral of the Twin Gods
  • Desolation's Edge
  • Devil's Razor
  • Droughts
  • Floodmoor Basin
  • Jakobs Estate
  • Konrad's Hold
  • Lectra City
  • Meridian Metroplex
  • Meridian Outskirts
  • Neon Arterial
  • Pyre of Stars
  • Skywell-27
  • Splinterlands
  • Tazendeer Ruins
  • Voracious Canopy

View whole README on Github

Description (from inside mod)

Sets all potential Black Market vending machine spawns to be active, and
removes their respawn timer (which ordinarily prevents it from respawning
for 30 minutes after being used).  Maps which can contain the machines
all have 2-3 spawn locations for the machine.

Generated by gen_black_markets_everywhere.py

Remove Black Market Machine Respawn Timer

Changelog

Aug 1, 2022 (no version number change)

Jun 16, 2021 (no version number change)

  • Added contact info to mod header

v1.0.0 - May 7, 2021

  • Initial release
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