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Short Guardian Takedown Crystal Charge: Regular
Author: Apocalyptech
Contact: https://apocalyptech.com/contact.php
Last Updated: December 15, 2022
Most Recent Version: 1.0.0
In Categories: Cheat Mods, Map Alterations, Takedowns
License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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Short Guardian Takedown Crystal Charge: Regular
OHL or B3HM (local file): Right click and "Save Link As" OHL (web loading): Create a shortcut by dragging into a folder B3HM (web loading): Right click and "Copy Link" |
Drastically shortens the time required to charge the crystal pads during Takedown at the Guardian Breach, on Minos Prime.
There are two variants available for this mod:
- The "Regular" variant makes the initial two pads (only used during the very first mission run) complete in about 2-4 seconds, and the "real" ones complete in about 6-10 seconds, depending on how long they've been left to decay.
- The "Instant" variant drops all pretense and just makes the pads complete basically as soon as someone steps on them.
The mods also remove the scaling which ordinarily occurs when multiple players are running the Takedown, and removes the initial charge delay. When the pads aren't being occupied, they will decay at their usual rate.
Drastically shortens the time required to charge the crystal pads during
Takedown at the Guardian Breach, on Minos Prime.
The initial two (only used during the initial run) have been shortened
to about 2-4 seconds, and the other ones have been shortened to about
6-10 (depending on how long they've had to decay, etc).
This also removes the scaling which ordinarily occurs when multiple players
are running the Takedown, and removes the initial charge delay. When the
pads aren't being occupied, they will decay at their usual rate.
Generated by gen_short_guardian_takedown_crystal_charge.py
Initial Set
v1.0.0 - Dec 15, 2022
- Initial release
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