Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bump ppy.osu.Game from 2021.907.0 to 2022.704.0 #128

Closed
wants to merge 1 commit into from

Conversation

dependabot[bot]
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Jul 4, 2022

Bumps ppy.osu.Game from 2021.907.0 to 2022.704.0.

Release notes

Sourced from ppy.osu.Game's releases.

2022.704.0

Thanks for following along! This is a tagged release (2022.704.0). For more information check out the osu! changelog page and dev blog.

Audio

Update SFX for mod select overlay show/hide (ppy/osu#18970 by @​nekodex)

Code Quality

Database

Update beatmap statistics and difficulty after making changes in the editor (ppy/osu#18835 by @​peppy)

Smaller changes

Framework

Gameplay

Fix replays showing incorrect star difficulty on load (ppy/osu#18984 by @​frenzibyte)

Send beatmap hash to server on solo score request (ppy/osu#18978 by @​peppy)

Right now, the client does nothing to ensure a beatmap is in a valid state before requesting to submit a score. There is further work to be done client-side so it is more aware of this state (already handled for playlists, but not for the solo gameplay loop), but the solution I have in mind for that is a bit more involved.

This is not used server-side yet, but I want to get this sending so we can start using it for some very basic validation.

Smaller changes

Gameplay (osu!)

  • Imitate stable's slider ball fade in/out animation (Imitate stable's slider ball fade in/out animation ppy/osu#18977 by @​goodtrailer)
    • Though only a minor change which is basically imperceptible for most skins, some skins actually draw the followcircle as part of the ball sprite, resulting in instantly fading followcircles. An example in a relatively popular skin is shigetora's, Seoul v10 (reddit). The effect is slight but noticeable in this case, and doesn't work the same with lazer's current slider ball fade anims.

Localisation

... (truncated)

Commits
  • 50a5462 Merge pull request #18992 from peppy/update-framework
  • e4bf222 Update framework
  • 9bf9183 Merge pull request #18962 from peppy/slider-range-control
  • 385bd5a Merge pull request #18965 from peppy/mark-flaky-tests
  • ccc322e Merge pull request #18985 from andy840119/remove-nullable-disable-in-the-replays
  • 724fd19 Remove nullable disables
  • 8c2f4b4 Use debug.assert for better readable.
  • 1ccfd69 Merge pull request #18978 from peppy/send-beatmap-hash-to-server
  • 982bcc4 Merge pull request #18981 from peppy/fix-beatmap-info-wedge-test
  • 052a786 Only show hover effect on one nub at a time
  • Additional commits viewable in compare view

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [ppy.osu.Game](https://github.com/ppy/osu) from 2021.907.0 to 2022.704.0.
- [Release notes](https://github.com/ppy/osu/releases)
- [Commits](ppy/osu@2021.907.0...2022.704.0)

---
updated-dependencies:
- dependency-name: ppy.osu.Game
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Jul 4, 2022
@dependabot @github
Copy link
Contributor Author

dependabot bot commented on behalf of github Jul 11, 2022

Superseded by #129.

@dependabot dependabot bot closed this Jul 11, 2022
@dependabot dependabot bot deleted the dependabot/nuget/ppy.osu.Game-2022.704.0 branch July 11, 2022 04:07
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependencies Pull requests that update a dependency file
Projects
None yet
Development

Successfully merging this pull request may close these issues.

0 participants