Releases: TiagoFar78/PrisonEscape
v1.0
Beta version 1.0 is complete!
What's Changed
- Allow decoration entities. by @TiagoFar78 in #182
- Implement doors by @ana-mc-almeida in #157
- Test server by @TiagoFar78 in #177
- Item not detecting interactions by @TiagoFar78 in #186
- Fix players not teleporting at beginning of game by @iquelli in #191
- Helicopter Escape by @TiagoFar78 in #188
- Fix part of ugly formatter settings by @ana-mc-almeida in #193
- Fix #198 by @ana-mc-almeida in #199
- Fix #196 by @ana-mc-almeida in #200
- Chests contents by @TiagoFar78 in #206
- Shop variables by @TiagoFar78 in #205
- Rotate vaults by @TiagoFar78 in #204
- Player scoreboard by @TiagoFar78 in #203
- Cameras by @TiagoFar78 in #207
- Sound Detector by @TiagoFar78 in #210
- Radar Item by @TiagoFar78 in #213
- Boss Bar Clock by @TiagoFar78 in #214
- Secret Passages by @TiagoFar78 in #215
- Trade Menu by @TiagoFar78 in #217
- Sound detector particles by @TiagoFar78 in #219
- Fixed bug where starting balance was being shown as 0 on scoreboard by @TiagoFar78 in #222
- Cell Doors by @TiagoFar78 in #223
- Add Test server instructions by @iquelli in #225
- Fixed bug where phisical interactions were triggering items by @TiagoFar78 in #227
- Teleport after escaping by @TiagoFar78 in #229
- Fix small bugs by @TiagoFar78 in #232
- Fix energy drink time by @TiagoFar78 in #236
- TrapDoors spawning on upper half of block by @TiagoFar78 in #239
- Metal detectors by @iquelli in #201
- NPC with camera skin by @TiagoFar78 in #238
- Sound Detector Animation by @TiagoFar78 in #237
- Rename PrisonEscape objects by @TiagoFar78 in #240
- World to Test Server by @TiagoFar78 in #243
- Crafting menu by @TiagoFar78 in #241
- Bug fixing session by @TiagoFar78 in #253
- Fix small bugs by @TiagoFar78 in #261
- Fix vaults disappearing items by @TiagoFar78 in #263
- Trap item by @iquelli in #255
- Colored armor to kits by @TiagoFar78 in #264
- Fix bars not connecting by @iquelli in #265
- Fix small bugs by @TiagoFar78 in #272
- Fixed bug where players in cameras could use gm 3 by @TiagoFar78 in #283
Full Changelog: v0.5...v1.0
v0.5
Version 0.5 Release Notes:
-
Police Role:
Players can now take on the role of law enforcement within the game, adding a new dynamic to gameplay as they work to maintain order and catch escaping prisoners. -
Prisoner Role:
Alongside the introduction of the police role, players can now experience the challenge of being a prisoner, strategizing ways to escape while evading capture. -
Game Commands:
With the addition of game commands, players have more control over their actions and interactions within the game environment, allowing for smoother gameplay and enhanced immersion. -
Maze as an Escape:
Escape routes become more diverse and challenging with the introduction of mazes, providing players with thrilling obstacles to overcome in their quest for freedom. -
Blowing up a Wall as an Escape:
For those seeking a more explosive exit strategy, players now have the option to blow up walls to create new escape routes, adding an element of excitement and surprise to gameplay. -
Days:
Time management becomes crucial with the implementation of days within the game. Players must plan their actions strategically within the given timeframe to achieve their objectives. -
Shop Menu:
Access to a shop menu opens up new possibilities for customization and progression within the game. Players can use earned currency to purchase upgrades, items, and other valuable resources to aid in their endeavors. -
Vaults
Players can now utilize personal vaults to store their belongings securely. -
Chests:
Chests are now spawning with different items according to probability every day. -
And Others!
Version 0.5 promises to deliver an immersive and dynamic gaming experience, offering players a range of new challenges and opportunities for strategic gameplay.
What's Changed
- Implement distributePlayersPerTeam function by @iquelli in #1
- Implemented MessageManager by @TiagoFar78 in #3
- Implemented TeleportManager by @TiagoFar78 in #2
- Created MessageLanguageManager by @TiagoFar78 in #9
- Add logic for metal detectors by @iquelli in #11
- Implement game phases by @iquelli in #13
- Prison teleports implemented by @TiagoFar78 in #14
- Add reload chest by @iquelli in #15
- Removed bukkit actions from managers by @TiagoFar78 in #19
- Add a basic template for readme.md by @iquelli in #27
- Update convert items to have the correct materials by @iquelli in #28
- Implemented start game command by @TiagoFar78 in #29
- Implemented force start command by @TiagoFar78 in #30
- Implement join command by @iquelli in #31
- Implemented leave command by @TiagoFar78 in #33
- changed to minecraft nickname by @TiagoFar78 in #35
- Add base for force stop command by @iquelli in #36
- Implement waiting phase by @TiagoFar78 in #45
- Add rejoin command by @iquelli in #46
- Completed ConfigManager and MessagesLanguageManager by @TiagoFar78 in #53
- Implemented finished phase by @TiagoFar78 in #56
- Add warn for arrested players by @iquelli in #62
- Implement Stop command by @iquelli in #63
- Added plugin.yml file and fixed small warnings. by @TiagoFar78 in #64
- Implemented team selector kit by @TiagoFar78 in #70
- Fix: out of building escape not working by @TiagoFar78 in #76
- Small bugs fixed by @TiagoFar78 in #78
- Add title by @iquelli in #79
- Vault inteligence by @TiagoFar78 in #80
- Add wanted mark when player's in restricted area by @iquelli in #88
- Assert there is no rain by @iquelli in #84
- Add formatter and run it by @iquelli in #91
- Add pipeline by @iquelli in #92
- Create LICENSE by @iquelli in #96
- Add issue templates by @iquelli in #94
- Update contributing section on readme.md by @iquelli in #97
- Update compile-and-check-format.yml by @iquelli in #101
- World time is now consistent with game time by @iquelli in #100
- Fix formatter by @iquelli in #105
- Players do not lose health anymore by @iquelli in #103
- added PrisionerKit by @jonydart in #106
- Chests by @TiagoFar78 in #98
- Make players not lose hunger by @iquelli in #109
- Building section on READ.ME by @TiagoFar78 in #112
- Player Inventory Clicks by @TiagoFar78 in #113
- Created variable for player by @TiagoFar78 in #115
- Implement team and general chat by @iquelli in #116
- Secret Passages Movement by @TiagoFar78 in #121
- Fix mob spawning in prison by @TiagoFar78 in #123
- Add restriction so players cannot build by @iquelli in #128
- Chests Considering Location by @TiagoFar78 in #129
- Change join, leave and rejoin message from warnings to announcements by @ana-mc-almeida in #139
- Return list copies in ConfigManager and MessageLanguageManager by @ana-mc-almeida in #140
- Rework items by @TiagoFar78 in #134
- Maze by @iquelli in #148
- Tool Items by @TiagoFar78 in #147
- Remove minecraft attributes from tools lore by @TiagoFar78 in #150
- Assert player cannot drop glass pane by @iquelli in #151
- Implement police kit by @iquelli in #153
- Outside Wall Escape by @TiagoFar78 in #152
- Implement hasIllegalItems and hasMetalItems by @iquelli in #161
- Shop menu and Money System by @iquelli in #156
- Underground escape by @TiagoFar78 in #158
- Tool items durability by @TiagoFar78 in #165
- Fix police can drop essential items by @pastelnata in #169
- Vents and Fences by @TiagoFar78 in #167
New Contributors
- @iquelli made their first contribution in #1
- @TiagoFar78 made their first contribution in #3
- @jonydart made their first contribution in #106
- @ana-mc-almeida made their first contribution in #139
- @pastelnata made their first contribution in #169
Full Changelog: https://github.com/TiagoFar78/PrisonEscape/commits/v0.5