Version 3.8.2
Requires CBA Version 3.1.1 or later.
Change Log Summary
ADDED:
- Add RHS MELB Fast Rope compatibility, add 3d debuging of mem points (#4685)
CHANGED:
- Change mortar to ammo handling weapon on init (#4678)
- Advanced Fatigue swimming/diving/crawling tweaks (#4672)
- Use head direction for drawing MicroDAGR waypoints (#4670)
- Don't compile action menu for playable logics (#4666)
- Hide Advanced Fatigue bar on map / spectator (#4655)
- ATragMX - Estimate bullet length instead of using a fixed value (#4651)
IMPROVED:
- Allow checking dogtags inside vehicles and when sitting (#4619)
- Updates the Ballistics module to support Apex (#4616)
- Cookoff ammo selections default values (#4604)
- Blocks AI getting back into the vehicle on cookoff (#4587)
FIXED:
- Fix Advanced Fatigue for adjusted stances (#4671)
- Fix tagTestingThread error (#4662)
- Fix Trip Flares script error (#4647)
- Fix ammo cook off with certain explosives (#4638)
- MedicalAI - Fix treatment animation with no weapon (#4633)
- Fix Full Repair menu not shown when damage returns 0 (#4621)
- Fix Kestrel4500 wind speed calculation (#4609)
- Fix makeJerryCan locality issues (#4600)
- Fix cargo find nearest vehicle (#4592)
- ACE_Chemlight_Shield not public (#4612)
- Remove scrollbars from javelin scope (#4618)
- Fixes the ATragMX 'Done' button issue (#4617)
- Ballistics - Fixed 6.5mm magazine config (#4641)
- Prevent switching to weapon while carrying fuel nozzle (#4629)
DOCUMENTATION:
- Scopes - Updated wiki framework (#4680)