-
Notifications
You must be signed in to change notification settings - Fork 428
ReleaseNote v0.76.0(ja)
ousttrue edited this page Jun 9, 2021
·
4 revisions
v0.76.0 (2021-06-07)
- commit: https://github.com/vrm-c/UniVRM/releases/tag/v0.76.0
- milestone: https://github.com/vrm-c/UniVRM/milestone/38?closed=1
- namespace MeshUtilityがUnityEditor.MeshUtility classと競合する #973
- Feature/animation extract #998 (ousttrue)
https://vrm.dev/docs/univrm/shaders/univrm_vrmshaders/
- remove legacy shaders #1004 (ousttrue)
- 古いvrmのTextureImportを修正 #1013 (ousttrue)
- 古いシェーダー名をフォールバック #1011 (ousttrue)
- fix VRMMaterialTests.ExportTest. Shaders (vrm/unlitXXX) are not exists. #1009 (ousttrue)
- UniVRM-0.76.0 #1012 (ousttrue)
- Fix/export divided test #1010 (ousttrue)
- glb ローダーで読めるように修正 #1008 (ousttrue)
- 既存の morphTarget の sparse export を整理して、divided 頂点バッファでも動くようにした #1007 (ousttrue)
- MeshWithRenderer を MeshExportInfo に統合 #1005 (ousttrue)
- Implements vrmc_materials_mtoon shader code #1003 (Santarh)
- VertexColorState を格上げ #1002 (ousttrue)
- move to folder #1001 (ousttrue)
- Fix/rename mesh exporter #1000 (ousttrue)
- fix humanoid asset path #999 (ousttrue)
- Fix/meshutility namespace #997 (ousttrue)
- Feature10/update spring bone tail spec #996 (ousttrue)
- new m_colliderList #995 (ousttrue)
- Feature10/spring bone editor #994 (ousttrue)
- IAnimationImporter #991 (ousttrue)
- fix SettingsProvider #990 (ousttrue)
- use SettingProvider #989 (ousttrue)
- Import Metallic-Smoothness with Occlusion texture with shader implementation. (faster!) #987 (Santarh)
- Extension implementation can inject texture loading strategy to ImporterContext #986 (Santarh)
- fix warn #985 (ousttrue)
- Export textures without alpha channel if the texture was linear, normal, or metallic-roughness. #984 (Santarh)
- Refactoring importing texture/material #983 (Santarh)
- Refactoring importing textures #982 (Santarh)
- Refactaring Material Import/Export #981 (Santarh)
- メッシュが無いオブジェクトに対する MeshExportValidator のテストを追加 #980 (oocytanb)
- ClearScene #979 (ousttrue)
- Fix type parent #978 (Santarh)
- Fix bug that can't extract textures. #977 (Santarh)
- Convert normal texture without specific format #976 (Santarh)
- Fix10/fix expression editor #975 (ousttrue)
- Handle SubAssetKey instead of string strictly #974 (Santarh)