Releases: R2Northstar/Northstar
v1.10.3
Fixes:
Remove dev-only flag from save_enable
(#315)
Contributors:
@H0L0theBard
v1.10.2
Fixes:
Fix invalid name check (#307)
Improve authentication flow (#306)
Contributors:
@emma-miler @RoyalBlue1
v1.10.1
Fixes:
Fix typo in ConVar::SetValue( const char* )
(#296)
Change accidentally broken m_UID offset
(#301)
Fix reading of cvar net_data_block_enabled
(#302)
Contributors:
@BobTheBob9
v1.10.0
Features:
Implemented JSON into the SquirrelVM (#172, #222)
Serverside RUI (#435)
Update "The Hidden" to make use of Serverside RUI (#455)
Add functions to allow for custom damage source IDs (#311)
Change modlist interface (#401, #510)
Allow rpaks to use starpaks that are in the mod's folder (#279)
Changes:
Big refactor (#171)
Standardise concommand func naming in C++ (#277)
Use refactor's updated miscserverscript defs (#519)
Fixes:
Remove potentially clashing define (#235)
Refuse noclipping while player is setparented (#487)
Add missing translations (#508)
Update Japanese Translation (#499 )
Fixed Phase Rewind not behaving well (#505)
Fix crash when final killcam entity becomes invalid (#516)
Added ReaperFall Marks and Reapers' Outlines (#468)
Fix up squirrel sq_getentity
defs (0c729c6)
Fixup more cvars (#294)
Updated the localization files
Additional note:
Northstar now has a new masterserver, Atlas, which should be faster, more reliable, return more descriptive error messages, and better handle restarts.
Contributors:
@Alystrasz @ASpoonPlaysGames @BobTheBob9 @castella-cake @DBmaoha @Dinorush @emma-miler @Erlite @F1F7Y @GeckoEidechse @Mauler125 @pg9182 @RoyalBlue1 @uniboi @x3Karma
v1.9.7
Features:
Check LSX for Origin launch (#263)
Changes:
Various code refactor changes (#252, #253, #258, #266)
Various formatting changes as part of refactor (#246, #247, #249, #259)
Delete startup args txt files as they are created by launcher (#267)
Fixes:
Display error if logs path isn't writeable (#274)
Set current directory properly (#275)
Replace XInput library with updated one (#278)
Clear token when not needed anymore (#282)
Contributors:
@BobTheBob9 @GeckoEidechse @emma-miler @p0358
v1.9.6
Fixes:
Revert "Add log colours because they are pretty (#237)" as it causes crashes
Contributors:
@GeckoEidechse
v1.9.5
Features:
Allow mods to load biks that aren't already present in r2/media (#137)
Add log colours because they are pretty (#237)
Fixes:
Add alive checks (#491)
Remove bad loadout validation properties for pilot and titan (#493)
Changes:
Adjust launcher codebase folder structure (#242)
Contributors:
@ASpoonPlaysGames @BobTheBob9 @ScureX
v1.9.4
v1.9.3
Features:
Allow custom maps to set Fastball panels (#475)
Support to input other languages in the search box in serverbrowser (#477)
Fixes:
Removal of live fire map from titan tag (#453)
Fixed RespawnAsTitan not triggering FirstToFall (#427)
Fixed killer outline missing in kill replay (#470)
Fixed turret not showing laser indicator (#467)
Added IsValid Check to DelayedGamemodeAnnouncement (#471)
Fixed race condition crash when boarding dropship as it explodes (#438)
Contributors:
@BobTheBob9 @catornot @DBmaoha @H0L0theBard @x3Karma @zxcPandora
v1.9.2
Fixes:
Prevent crashing when an NPC titan kills a player or tries to earn score in Attrition (#425)
Fix TFFA from crashing when a player leaves during the intro sequence (#434)
Fix missing fonts under Linux by adding new console font (#437)
Prevent effect hibernation for dome shields (#415)
Northstar release repo:
Publish release-candidates to Thunderstore (#313)
Contributors:
@GeckoEidechse @KyleGospo @RoyalBlue1 @x3Karma