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Viewmodel Attachments for the Draconic Base

Vuthakral edited this page Mar 2, 2022 · 4 revisions

This page describes the required orientation & naming for attachments on viewmodels for guns on the Draconic Base.

Muzzles

The #1 rule of thumb for muzzles: All rotation values must be set to a value which has the X axis (red) pointing forward, more specifically it must match the example image below:



But why is this so important? Because the dynamic camera movements are relative to the muzzle attachment. An upside-down muzzle attachment, or one facing sideways, will result in snappy camera movements, or the camera randomly rolling sideways during animations.

Rule #2 of muzzle attachments on the Draconic base, they MUST be named muzzle! Any attempts to use a muzzle attachment on a weapon viewmodel on the Draconic Base that isn't named muzzle is very likely to result in visual errors with effects.

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