Version 3.7.0
Requires CBA Version 3.0.0 or later.
Change Log Summary
ADDED:
- Add Advanced Throwing (#3477, #4318, #4313)
- Add ACE_isBelt for DLC/Expansion magazines (#4246)
- Add Advanced Fatigue (#4321)
- Add BlueForceTracking filtering via an object variable (#4196)
- Add Chemlight Enhancements (#3921)
- Add Hiddenselection camo to bodybag for Retexturing (#4276)
- Add Medical AI (#4311)
- Add Tripflare (#4152)
- Add UI framework and update feature documentation (#4251)
- Add additional cargo and dragging for crates (#4129)
- Add definable classname for Spare Barrel (#4121)
- Add dogtags
$PBOPREFIX$ and Improve function headers (#4221) - Add explosive devices to missing units, close #4181 (#4191)
- Add interaction action on demand (#4079)
- Add log file and line numbers for warnings/errors/debug msgs (#4172)
- Add make hearing component compatible with glasses (#4166)
- Add missing semi-colon (#4180)
- Add option for fade nametags towards screen border (#4316)
- Add paradrop crates from helicopter or plane cargo (#2468)
- Add port ACE2 incendiary grenades (#4109)
- Add port AGM cook off (#4116)
- Add realistic weights (#3868)
- Add rearm, refuel and repair actions for RHS vehicles (#4230)
- Add spare barrel to VA in 1.64 (#4328)
CHANGED:
- Change Allow inheritance for addActionToClass (#4272)
- Change Bundle fire damage into larger chunks (#4223)
- Change Cache config UI (#4234)
- Change Convert common to CBA hashes (#4188)
- Change Convert finger to CBA hashes (#4183)
- Change Convert laser to CBA hashes (#4186)
- Change Convert map-gestures to CBA hashes (#4187)
- Change clear reviveState when calling setUnconscious (#4258)
- Change deprecate ACE hash functions in favor of CBA versions (#4171)
- Change deprecate sort function (#4169)
- Change lower wirecutter item mass (#4209)
- Change reenable pickup action, because related bug has been fixed (#4175)
- Change skip DLL check on non-windows machines (#4254)
- Change Increase blood bag flow rate for basic medical (#4306)
- Change Increase defuse range for underwater mines (#4195)
- Update RHS compat for 0.4.1.1 (#4142)
- Update compat_rhs_usf3 (Weapons/Ammo) (#4028)
- Tagging Framework and Improves (#4146)
IMPROVED:
- Improve SSN hash (#4089)
- Improve createVehicle(Local) performance consideration description (#4212)
- Improve creation time of house actions dummy (#4159)
- Improve interaction position for air units. (#4285)
- Improve stringRemoveWhitespace function header (#4218)
- Improve use GVAR Macro Where Applicable (#4137)
- Improve use createSimpleObject for medical litter (#4197)
- Improve use pushBackUnique in Tags cache (#4249)
- Improve Minor cleanup of fired EH listeners (#4155)
- Improve Minor optimizations using private, params, and isEqualType (#4323)
- Improve Minor private variable fixes (#4300)
- Improve Minor tweaks to medical (#4202)
FIXED:
- Fix bug which would cause unecessary echo network traffic (#4242)
- Fix disable frag for shells that end in water (#4136)
- Fix don't run animChanged event on all units in dragging (#4203)
- Fix javelin fire block not being removed (#4228)
- Fix missing zeroing UI on vehicles without FCS (#4232)
- Fix null ace_player from early call to addPlayerEH (#4289)
- Fix objectEvent method (#4267)
- Fix refuel not respecting time acceleration and pause (#4140)
- Fix repair cargo not added to zeus created objects (#4201)
- Fix spectator map click not changing cam pos (#4151)
- Fix static weapons not being loadable in cargo (#4205)
- Fix tagging cstring (#4226)
- Fix terrain LOS check for vehicles with low getPos (#4130)
- Fix the captive module from creating attributes when not needed (#4213)
- Fix track repair selection placement (#4198)
- Fix wrong config path in FUNC(calculateMass) (#4225)
- Fix Heal hitpoint after bandage sets bodyPartStatus (#4216)
REMOVED:
- Remove deprecated functions (#4185)
- Remove some broken functions (#4170)
- Remove superfluous requiredAddons in hearing (#4277)
DOCUMENTATION:
- Fix Cargo Framework title numbering (#4149)
- Fix Events Framework documentation 3.1 section (#4266)
- Remove never-merged rearm feature and framework documentation (#4263)
- Streamline closing points on wiki pages (#4269)
- Update coding guidelines (#4139)
- Update dragging framework wiki (#4143)
- Update medical feature doc (#3731)
- Add Tagging documentation (new location) (#4260)
- Add advanced example for interaction menu framework (#4257)
- Add createVehicle(Local) performance consideration to coding guidelines (#4211)
- Add documentation for tagging to event wiki (#4252)
- Add note about no settings class for serverconfig (#4292)
- Add version information to most wiki feature and framework pages (#4303)
- Add version to frontmatter and display it in the wiki (#4291)
- Fix list in interaction menu framework documentation (#4264)
- Fix typos and code brackets in coding guidelines (#4133)
Known Issues
- Destroying a vehicle with vehicle cook off enabled will not increase score