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Version 3.7.0

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@thojkooi thojkooi released this 13 Sep 19:30
· 5206 commits to release since this release

Requires CBA Version 3.0.0 or later.

Change Log Summary

ADDED:

  • Add Advanced Throwing (#3477, #4318, #4313)
  • Add ACE_isBelt for DLC/Expansion magazines (#4246)
  • Add Advanced Fatigue (#4321)
  • Add BlueForceTracking filtering via an object variable (#4196)
  • Add Chemlight Enhancements (#3921)
  • Add Hiddenselection camo to bodybag for Retexturing (#4276)
  • Add Medical AI (#4311)
  • Add Tripflare (#4152)
  • Add UI framework and update feature documentation (#4251)
  • Add additional cargo and dragging for crates (#4129)
  • Add definable classname for Spare Barrel (#4121)
  • Add dogtags $PBOPREFIX$ and Improve function headers (#4221)
  • Add explosive devices to missing units, close #4181 (#4191)
  • Add interaction action on demand (#4079)
  • Add log file and line numbers for warnings/errors/debug msgs (#4172)
  • Add make hearing component compatible with glasses (#4166)
  • Add missing semi-colon (#4180)
  • Add option for fade nametags towards screen border (#4316)
  • Add paradrop crates from helicopter or plane cargo (#2468)
  • Add port ACE2 incendiary grenades (#4109)
  • Add port AGM cook off (#4116)
  • Add realistic weights (#3868)
  • Add rearm, refuel and repair actions for RHS vehicles (#4230)
  • Add spare barrel to VA in 1.64 (#4328)

CHANGED:

  • Change Allow inheritance for addActionToClass (#4272)
  • Change Bundle fire damage into larger chunks (#4223)
  • Change Cache config UI (#4234)
  • Change Convert common to CBA hashes (#4188)
  • Change Convert finger to CBA hashes (#4183)
  • Change Convert laser to CBA hashes (#4186)
  • Change Convert map-gestures to CBA hashes (#4187)
  • Change clear reviveState when calling setUnconscious (#4258)
  • Change deprecate ACE hash functions in favor of CBA versions (#4171)
  • Change deprecate sort function (#4169)
  • Change lower wirecutter item mass (#4209)
  • Change reenable pickup action, because related bug has been fixed (#4175)
  • Change skip DLL check on non-windows machines (#4254)
  • Change Increase blood bag flow rate for basic medical (#4306)
  • Change Increase defuse range for underwater mines (#4195)
  • Update RHS compat for 0.4.1.1 (#4142)
  • Update compat_rhs_usf3 (Weapons/Ammo) (#4028)
  • Tagging Framework and Improves (#4146)

IMPROVED:

  • Improve SSN hash (#4089)
  • Improve createVehicle(Local) performance consideration description (#4212)
  • Improve creation time of house actions dummy (#4159)
  • Improve interaction position for air units. (#4285)
  • Improve stringRemoveWhitespace function header (#4218)
  • Improve use GVAR Macro Where Applicable (#4137)
  • Improve use createSimpleObject for medical litter (#4197)
  • Improve use pushBackUnique in Tags cache (#4249)
  • Improve Minor cleanup of fired EH listeners (#4155)
  • Improve Minor optimizations using private, params, and isEqualType (#4323)
  • Improve Minor private variable fixes (#4300)
  • Improve Minor tweaks to medical (#4202)

FIXED:

  • Fix bug which would cause unecessary echo network traffic (#4242)
  • Fix disable frag for shells that end in water (#4136)
  • Fix don't run animChanged event on all units in dragging (#4203)
  • Fix javelin fire block not being removed (#4228)
  • Fix missing zeroing UI on vehicles without FCS (#4232)
  • Fix null ace_player from early call to addPlayerEH (#4289)
  • Fix objectEvent method (#4267)
  • Fix refuel not respecting time acceleration and pause (#4140)
  • Fix repair cargo not added to zeus created objects (#4201)
  • Fix spectator map click not changing cam pos (#4151)
  • Fix static weapons not being loadable in cargo (#4205)
  • Fix tagging cstring (#4226)
  • Fix terrain LOS check for vehicles with low getPos (#4130)
  • Fix the captive module from creating attributes when not needed (#4213)
  • Fix track repair selection placement (#4198)
  • Fix wrong config path in FUNC(calculateMass) (#4225)
  • Fix Heal hitpoint after bandage sets bodyPartStatus (#4216)

REMOVED:

  • Remove deprecated functions (#4185)
  • Remove some broken functions (#4170)
  • Remove superfluous requiredAddons in hearing (#4277)

DOCUMENTATION:

  • Fix Cargo Framework title numbering (#4149)
  • Fix Events Framework documentation 3.1 section (#4266)
  • Remove never-merged rearm feature and framework documentation (#4263)
  • Streamline closing points on wiki pages (#4269)
  • Update coding guidelines (#4139)
  • Update dragging framework wiki (#4143)
  • Update medical feature doc (#3731)
  • Add Tagging documentation (new location) (#4260)
  • Add advanced example for interaction menu framework (#4257)
  • Add createVehicle(Local) performance consideration to coding guidelines (#4211)
  • Add documentation for tagging to event wiki (#4252)
  • Add note about no settings class for serverconfig (#4292)
  • Add version information to most wiki feature and framework pages (#4303)
  • Add version to frontmatter and display it in the wiki (#4291)
  • Fix list in interaction menu framework documentation (#4264)
  • Fix typos and code brackets in coding guidelines (#4133)

Known Issues

  • Destroying a vehicle with vehicle cook off enabled will not increase score