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Releases: doodlum/skyrim-community-shaders

v1.1.2

12 Dec 19:43
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What's Changed

  • feat: add quarter res, default settings for minimal noise by @Pentalimbed in #848
  • fix: clean up ssgi blur and upsample, change presets by @Pentalimbed in #849
  • chore: hide ssgi slice & step, blur with minimum weight by @Pentalimbed in #852
  • fix: detect lack of d3d11.1 support, TAA sharpening by @doodlum in #850

Full Changelog: v1.1.1...v1.1.2

v1.1.1

11 Dec 19:46
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What's Changed

  • fix: change default settings to prevent ssgi feedback loop by @Pentalimbed in #844
  • feat: add saturation slider for ssgi il, remove backface mult by @Pentalimbed in #845

Full Changelog: v1.1.0...v1.1.1

v1.1.0

11 Dec 14:08
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Full Changelog: v1.0.2...v1.1.0

v1.0.2

11 Dec 13:06
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Full Changelog: v1.0.1...v1.0.2

v1.0.1

07 Dec 18:54
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Full Changelog: v1.0.0...v1.0.1

v1.0.0

07 Dec 18:11
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v0.8.7

30 Mar 04:14
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Full Changelog: v0.8.0...v0.8.7

v0.8.0

15 Mar 18:42
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New Contributors

Full Changelog: v0.7.4...v0.8.0

v0.7.4

23 Dec 23:04
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NOTE: This changelog includes all commits in the repo since we weren't using releases yet.

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