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Add Security Warnings to str_to_var and var_to_str Documentation #88112
Commits on Aug 6, 2023
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Commits on Oct 21, 2023
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Fix buffer updates going to the wrong cmd buffer if barriers were 0
From what I could see only SSAO & SSIL were affected when they both call: int zero[1] = { 0 }; RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); int zero[1] = { 0 }; RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); Also documented what setup_command_buffer & draw_command_buffer are for.
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Commits on Oct 22, 2023
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Fix missing NavigationLink property updates in constructor
Fixes missing NavigationLink property updates in constructor.
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Commits on Oct 23, 2023
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Fix missing NavigationAgent property updates in constructor
Fixes missing NavigationAgent property updates in constructor.
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Fix missing NavigationObstacle property updates in constructor
Fixes missing NavigationObstacle property updates in constructor.
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Commits on Oct 27, 2023
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Commits on Nov 1, 2023
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Allow dragging editable children
But not allow dropping inside the scene tree editor.
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Commits on Nov 6, 2023
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Commits on Nov 7, 2023
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Comment the shader template light function by default
This is a minor usability tweak. The light functions replace the default ones, so even if empty they will avoid the current shader to have proper lighting and users will have no idea why. Code was changed to have the shader function commented by default, indicating that uncommenting replaces the default function.
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Commits on Nov 10, 2023
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Fix bad parameter of rendering_method crashes Godot
Print error and default to forward plus
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Commits on Nov 12, 2023
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Commits on Nov 14, 2023
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Improve and clarify texture filtering documentation
- Mention the Use Nearest Mipmap Filter project setting. - Fix nearest mipmap claiming to always use bilinear filtering (it uses trilinear filtering by default, like linear mipmap).
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Commits on Nov 15, 2023
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Commits on Nov 17, 2023
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Commits on Nov 18, 2023
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Commits on Nov 19, 2023
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Only allow MeshInstance3D-based nodes in particles emission shape nod…
…e selector This applies to both GPUParticles3D and CPUParticles3D, as CPUParticles3DEditor inherits from GPUParticles3DEditorBase.
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Use vertex input mask for creating vertex arrays
Also fix bug in creation of vertex input mask
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Commits on Nov 22, 2023
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Commits on Nov 23, 2023
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Fix NavigationRegion2D transform update
Fixes NavigationRegion2D transform update.
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Correctly check scripts that must inherit
EditorPlugin
Also updates some error messages related to this kind of check across the codebase.
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Commits on Nov 24, 2023
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Make sure
Window
's title is respected before we compute the sizeAlso removes some suspicious and outdated code that forced this particular dialog to change size when the warning message changed.
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Commits on Nov 25, 2023
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Commits on Nov 26, 2023
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Commits on Nov 28, 2023
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Do not consume (eat) mouse messages with no_focus Window's (Godot Pop…
…upMenu) Window's with the no_focus flag should still process mouse events and not consume them. Otherwise all mouse pressed operations will not work inside Godot's PopupMenu. This problem is Windows only, all other platforms do process mouse events for PopupMenu's correctly.
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Commits on Nov 29, 2023
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Fix IME key event being erased in macOS
Fixes Korean IME behavior which calls insertText and setMarkedText at the same time.
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The essential doesn't change. -- Samuel Beckett, Waiting for Godot
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Commits on Nov 30, 2023
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Commits on Dec 1, 2023
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Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
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Commits on Dec 2, 2023
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Commits on Dec 4, 2023
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Fix theme application in various editor dialogs
99% of the time we shouldn't rely on the signal, we should use the notification instead. I left some comments in places where I couldn't quickly improve the code.
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Fix missing NavigationRegion property updates in constructor
Fixes missing NavigationRegion property updates in constructor.
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Fixed reading WAV files with odd chunk sizes.
These require a padding byte not included in the chunk size.
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Issue template: Change version field to "Tested versions", asking to …
…test earlier versions We very often end up asking users to test different versions to pinpoint if it's a regression, or need to test ourselves. Let's ask explicitly upfront.
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Merge pull request godotengine#80326 from MewPurPur/no-exp-with-zero
Remove exp hint of a few properties
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Merge pull request godotengine#82079 from RoyBerube/OutputScroll
Enable scrolling of output with UI scale changes
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Merge pull request godotengine#82804 from BlueCube3310/compat_correct…
…_normals Automatically ensure correct normals in Compatibility renderer
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Merge pull request godotengine#83736 from darksylinc/matias-broken_bu…
…ffer_update Fix buffer updates going to the wrong cmd buffer if barriers were 0
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Merge pull request godotengine#83802 from smix8/navlink_properties
Fix missing NavigationLink property updates in constructor
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Merge pull request godotengine#83812 from smix8/navregion_properties
Fix missing NavigationRegion property updates in constructor
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Merge pull request godotengine#83814 from smix8/navagent_properties
Fix missing NavigationAgent property updates in constructor
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Merge pull request godotengine#83816 from smix8/navobstacle_properties
Fix missing NavigationObstacle property updates in constructor
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Merge pull request godotengine#83907 from Calinou/doc-texture-filter
Improve and clarify texture filtering documentation
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Merge pull request godotengine#84076 from aXu-AP/uv-editor-texture-tr…
…ansform Fix UV editor not using texture transform
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Merge pull request godotengine#84241 from jsjtxietian/fix-render-meth…
…od-crash-on-bad-input Fix bad parameter for `rendering_method` crashes Godot
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Merge pull request godotengine#84310 from timothyqiu/dnd
Allow dragging editable children
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Merge pull request godotengine#84416 from jsjtxietian/shadow_disabled
Add `shadows_disabled` macro in Compatibility renderer
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Merge pull request godotengine#84507 from SaracenOne/terrain_icon_fix
Fix generating terrain icon with certain image formats.
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Merge pull request godotengine#84520 from Jordyfel/just-another-move-bug
Fix errors on file rename or move in the Filesystem Dock
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Merge pull request godotengine#84593 from brno32/vs-venv-fix
Use Python venv if detected when building VS project
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Merge pull request godotengine#84594 from reduz/default-commented-lig…
…ht-shader Comment the shader template light function by default
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Merge pull request godotengine#84794 from akien-mga/videoplayer-fix-r…
…eloading-translation-remapped-stream VideoPlayer: Fix reloading translation remapped stream
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Merge pull request godotengine#84816 from Scony/add-obstacle-navserve…
…r-tests Fix memory leak in 'NavigationServer3D' involving static obstacles
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Merge pull request godotengine#84852 from Alex2782/fix_vulkan_buffer_…
…android Vulkan: Fix incorrect access to the buffers on Android
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Merge pull request godotengine#84891 from Calinou/editor-particles-ge…
…nerate-emission-fix-node-type Only allow MeshInstance3D-based nodes in particles emission shape node selector
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Merge pull request godotengine#84933 from Calinou/editor-multimesh-po…
…pulate-fix-node-type Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
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Merge pull request godotengine#84990 from brno32/macos-templates-fix
Fix order of operations for macOS template check
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Merge pull request godotengine#85002 from alesliehughes/tinyexr_mem_leak
Fix memory leak on error paths in tinyexr loader
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Merge pull request godotengine#85048 from BastiaanOlij/openxr_remove_…
…grip_touch Remove unused grip touch action from default OpenXR action map
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Merge pull request godotengine#85061 from SaracenOne/imported_slices_fix
Fix imported track flag on sliced animations.
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Merge pull request godotengine#85087 from EelisOtsamo/fix_scene_drag_…
…and_drop Fix issue with 3D scene drag and drop preview node
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Merge pull request godotengine#85092 from clayjohn/GL-vertex-input-mask
Use vertex input mask for creating vertex arrays
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Merge pull request godotengine#85181 from TheSofox/reparent-container…
…-undo-fix Restored Control properties when you undo a parenting of a Control to a Container
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Merge pull request godotengine#85258 from smix8/navregion2d_transform
Fix NavigationRegion2D transform update
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Merge pull request godotengine#85269 from Calinou/material-conversion…
…-fix-typo Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
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Merge pull request godotengine#85271 from YuriSizov/core-check-please!
Correctly check scripts that must inherit `EditorPlugin`
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Merge pull request godotengine#85363 from bruvzg/rtl_fx_nl
[RTL] Fix CharFX character offset calculation.
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Merge pull request godotengine#85373 from DmitriySalnikov/update_sing…
…letons Fix updating cached singletons when reloading GDScripts
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Merge pull request godotengine#85389 from AThousandShips/hash_fix
[Core] Fix crash when hashing empty `CharString`
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Merge pull request godotengine#85397 from AThousandShips/fix_recurse
[Core] Prevent infinite recursion when printing errors
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Merge pull request godotengine#85428 from jsjtxietian/prevent-nullptr…
…-crash-in-AnimationMixer--restore Prevent a crash when calling `AnimationMixer::restore` with an invalid resource
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Merge pull request godotengine#85458 from HolySkyMin/mac_korean_fix
Fix IME key event being erased in macOS
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Merge pull request godotengine#85484 from Maran23/windows-popup-menu-…
…mouse-fix Do not consume mouse messages in windows with `no_focus` on Windows OS
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Merge pull request godotengine#85542 from bruvzg/win_title_upd
Limit window size updates on title change.
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Merge pull request godotengine#85554 from akien-mga/issue-template-re…
…producibility Issue template: Change version field to "Tested versions", asking to test earlier versions
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Merge pull request godotengine#85556 from bs-mwoerner/wav-import-fix
Fix importing WAV files with odd chunk sizes
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Merge pull request godotengine#85569 from TokageItLab/fix-seek-diecrete
Fix AnimationPlayer seeking for Discrete keys
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Merge pull request godotengine#85631 from Malcolmnixon/gltf-convex-de…
…composition Fix memory corruption and assert failures in convex decomposition
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Merge pull request godotengine#85635 from clayjohn/RD-ReflectionProbe…
…s-mobile Set ReflectionProbe frame before mapping id in mobile renderer
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Merge pull request godotengine#85646 from aaronfranke/mesh-surf-arr-msg
Add a descriptive error message when creating a mesh surface from the wrong array type
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Merge pull request godotengine#85681 from KoBeWi/continue_but_not_now
Fix Tween loop initial value
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Merge pull request godotengine#85745 from YuriSizov/editor-obey-the-t…
…heme-overlord Fix theme application in various editor dialogs
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Merge pull request godotengine#85746 from YuriSizov/just-a-fancy-word…
…-for-fabio Fix the Web platform team's codeowners link
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Merge pull request godotengine#85753 from groud/allow_invisible_scene…
…_tiles Keep scene tiles even if the TileMap is invisible
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Commits on Dec 5, 2023
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Set language encoding flag when using ZIPPacker
When non-ASCII filenames are used, this indicates that the encoding is UTF-8. Programs like ZIPReader can then parse the filename correctly.
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Merge pull request godotengine#78732 from timothyqiu/zip-cn
Set language encoding flag when using `ZIPPacker`
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Merge pull request godotengine#79386 from HolonProduction/completion-…
…get-child-static Improve autocompletion with `get_node`
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Merge pull request godotengine#84237 from dalexeev/inspector-fix-arra…
…y-dict-elem-clearing Inspector: Fix clearing array/dictionary element with `<Object#null>`
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Merge pull request godotengine#85196 from HolonProduction/completion-…
…filter-groups Filter groups and categories from autocompletion
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Merge pull request godotengine#85312 from YuriSizov/window-and-the-ca…
…se-of-an-unexpected-shrinkage Make sure `Window`'s title is respected before we compute the size
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Merge pull request godotengine#85486 from paulloz/fix/property-groups…
…-shadowing Fix property groups overriding real properties
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Merge pull request godotengine#85599 from addmix/CameraAttributesPhys…
…ical-docs Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
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Merge pull request godotengine#85306 from HolonProduction/ime-async
X11: Send IME update notification deferred
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Merge pull request godotengine#85774 from bruvzg/macos_xcode_detect2
[iOS] Use mdfind to check if Xcode is installed in one-click deploy code.
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Fix UV editor not showing polygon correctly
Fix polygon not showing correctly if UVs have been moved around. Show the actual contents of the polygon instead.
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[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default com…
…patibility renderer back to native.
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Merge pull request godotengine#84116 from aXu-AP/uv-edit-draw-polygon…
…-fix Fix UV editor not showing polygon correctly
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Merge pull request godotengine#85491 from BNTFryingPan/editor-icon-co…
…lor-docs Fix documentation for `icon_and_font_color` editor setting
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Merge pull request godotengine#85585 from jsjtxietian/fix-svg-invisible
Fix SnapGrid is almost invisble in light theme
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Merge pull request godotengine#85785 from bruvzg/macos_no_angle
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
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Commits on Dec 6, 2023
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Merge pull request godotengine#85787 from bruvzg/locale_upd
Do not reload resources and send notification if locale is not changed.
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Merge pull request godotengine#85790 from YuriSizov/editor-input-mapp…
…ing-dialog-big Fix size and visuals of the `InputEventConfigurationDialog`
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Merge pull request godotengine#85818 from emklasson/fix_invalid_escap…
…e_sequences Fix invalid Python escape sequences
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Merge pull request godotengine#85828 from bruvzg/win_title_upd2
Limit window size updates on title translation change.
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Commits on Feb 8, 2024
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Merge branch 'Ryan-000-patch-1' of https://github.com/Ryan-000/godot …
…into Ryan-000-patch-1
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