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0.18.1: Bug fixes and performance improvements

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@rerun-bot rerun-bot released this 29 Aug 09:32
· 699 commits to main since this release

Rerun is an easy-to-use visualization toolbox for multimodal and temporal data.
Try it live at https://rerun.io/viewer.


This patch release comes with the following fixes:

🌊 C++ API

  • Install sdk_info.h even if RERUN_INSTALL_RERUN_C option is OFF #7246 (thanks @traversaro!)

🐍 Python API

  • Fix VisualizerOverrides serializer and improved error handling #7288

🦀 Rust API

  • Add rerun::external::ndarray #7259
  • Handle proper half-size splatting semantics in from_mins_and_sizes #7291

🪳 Bug fixes

  • Fix error when trying to clear non-existent component #7215
  • Fix gamma (srgb EOTF) for GLTF via Asset3D embedded rgb(a) textures #7251
  • Fix Chunk::component_batch_raw not checking the bitmap first #7286
  • Fix and test all known HybridResults issues from 0.18 #7297
  • Fix secondary plot components ignoring blueprint defaults #7302
  • Fix relayout on tab background click #7283

🚀 Performance improvements

  • Speed up data density graph by rendering them more coarsly #7229
  • Default RERUN_CHUNK_MAX_BYTES to 384kiB instead of 4MiB #7263
  • Speed up handling of large numbers of transform entities #7300
  • Fix memory leak by updating to re_arrow2 0.17.5 #7262

🖼 UI improvements

  • Hide time controls if there is only one time point on a timeline #7241

📦 Dependencies

  • Correct dependency on puffin to 0.19.1, preventing a possible build failure #7221 (thanks @kpreid!)
  • Update time crate to 0.3.36, fixing compilation on newer Rust versions #7228