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Give a free unit when building is placed

Petrenko edited this page Aug 12, 2011 · 11 revisions

This site will tell you how to add a free unit when a structure is placed.

(Like the free harvester you get after placing the refinery)

Requires: Nothing

Conflicts with: Everything that is blocking the unit when placed.

FreeActor: Actor: HARV # Name of actor InitialActivity: FindResources # What the unit should do. SpawnOffset: 1,2 # Offset relative to structure-center Facing: 64 # Which direction the unit should face

Warning: If this is no harvester it will break, when you add "FindResources" to "InitialActivity"

Note: You can also make structures appear free.

By copying the trait and name it FreeActor@1,FreeActor@2,... you can get more then one unit.

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