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Unit traits: move related

Petrenko edited this page Jul 19, 2011 · 5 revisions

Turning, Moving, Crushing. All you need to know should be covered here.

	Mobile:					# Unit is able to move
		ROT: 10				# Rate of Turning
		Speed: 12			# Speed of Unit
		Crushes: crate, wall, infantry	# Defines what the unit can crush
		TerrainSpeeds:			# Percantage of Speed devided by the type of ground
			Clear: 60		
			Rough: 40		
			Road: 100		
			Tiberium: 40		
			BlueTiberium: 40	
			Beach: 40
			Water: 100		# If existing, the unit is able to move on water

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