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Petrenko edited this page Jul 19, 2011
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5 revisions
Turning, Moving, Crushing. All you need to know should be covered here.
Mobile: # Unit is able to move
ROT: 10 # Rate of Turning
Speed: 12 # Speed of Unit
Crushes: crate, wall, infantry # Defines what the unit can crush
TerrainSpeeds: # Percantage of Speed devided by the type of ground
Clear: 60
Rough: 40
Road: 100
Tiberium: 40
BlueTiberium: 40
Beach: 40
Water: 100 # If existing, the unit is able to move on water