Skip to content
Petrenko edited this page Jun 30, 2011 · 3 revisions

This site provides information about inherits.

Inherits are made to give basic-traits to unique objects. For example Sandbags and Concretewalls have both the ^Wall inherit.

SBAG:
	Inherits: ^Wall

Inherits are defined in mods/cnc(or/ra)/rules/defaults.yaml

An Inherit starts with

^Name:

Afterwards any kind of trait can be added.

^Name:
	RevealsShroud:
		Range: 4
	Valued:
		Cost: 50

If you add a inherit but don't want certain traits he comes with you can just type the trait and change its value or simple let the trait be ignored by adding a - infront of the trait

	-EmitInfantryOnSell:

This building won't emit infantry on sell anymore.

Back

Clone this wiki locally