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kyrreso edited this page Oct 27, 2011
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Welcome to the OpenRA project.
OpenRA is an open-source port of Westwood’s Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL. It works on Windows, Linux or Mac OS X. Feel free to help fix it or use what we’ve done to port it to other systems if you feel so inclined.
The bugtracker can be found here: http://bugs.open-ra.org
- Branches and Releases
- Installation
- License
- Controls
- Mapping — Learn how to make your own maps with easy and advanced settings
- Strategies
- Glossary
- Settings
- Getting Started
- Sequences: Introduction and Initialization
- Palettes and player color remaps
- Trait Documentation
- Modding Guide
- Group pathing
- Veterancy
- Coding Standard
- Random Snippets
- Playtest or Release Checklist
- Hacky AI — Thoughts on OpenRA’s AI and where to go next with it.
- Game Translation (Spanish) — Increasing game accessibility.
- Game Sound — Increasing player interaction.