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Methods_T_WolfCurses_IModule

Maxwolf edited this page Jan 2, 2016 · 1 revision

IModule Methods

The IModule type exposes the following members.

Methods

 

Name Description
Public method Destroy Fired when the simulation is closing and needs to clear out any data structures that it created so the program can exit cleanly.
Public method OnTick Called when the simulation is ticked by underlying operating system, game engine, or potato. Each of these system ticks is called at unpredictable rates, however if not a system tick that means the simulation has processed enough of them to fire off event for fixed interval that is set in the core simulation by constant in milliseconds. (Inherited from ITick.)
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See Also

Reference

IModule Interface
WolfCurses Namespace

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