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Properties_T_WolfCurses_SimulationApp
Maxwolf edited this page Jan 2, 2016
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The SimulationApp type exposes the following members.
Name | Description | |
---|---|---|
AllowedWindows | Determines what windows the simulation will be capable of using and creating using the window managers factory. | |
InputManager | Handles input from the users keyboard, holds an input buffer and will push it to the simulation when return key is pressed. | |
IsClosing | Determines if the simulation is currently closing down. | |
Random | Used for rolling the virtual dice in the simulation to determine the outcome of various events. | |
SceneGraph | Shows the current state of the simulation as text only interface (TUI). Uses default constants if the attached Windows or state does not override this functionality and it is ticked. | |
WindowManager | Keeps track of the currently attached game Windows, which one is active, and getting text user interface data. |
WolfCurses API
Created by Ron 'Maxwolf' McDowell
Send comments on this topic to [ron.mcdowell@gmail.com](mailto:ron.mcdowell%40gmail.com?Subject=WolfCurses API)- Project Overview
- Namespace List
- ArrayExtensions
- AttributeExtensions
- EnumerableExtension
- Methods
- IModule
- InputManager
- ITick
- IWindow
- Module
- Randomizer
- SceneGraph
- SimulationApp
- StringExtensions
- TypeExtensions
- Window(TCommands, TData)
- WindowData
- WindowFactory
- WindowManager
- Control Namespace
- MarqueeBar
- TextProgress
- Form Namespaces
- Form Namespace
- Form(TData)
- FormFactory
- IForm Interface
- ParentWindowAttribute Class
- Form.Input Namespace
- DialogResponse Enumeration
- DialogType Enumeration
- InputForm(T) Class
- Menu Namespace
- IMenuChoice(T) Interface
- MenuChoice(T) Class