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N_WolfCurses_Form_Input

Maxwolf edited this page Jan 2, 2016 · 1 revision

WolfCurses.Form.Input Namespace

Prefab form that deals with user input like a dialog box would. Provides overrides for checking if TRUE or FALSE, also can be configured to just be a prompt and wait for ANY KEY to be pressed to continue.

Classes

 

Class Description
Public class InputForm(T) Represents a dialog box that acts like a pop-up where it displays some piece of data, accepts any key for input and then closes.

Enumerations

 

Enumeration Description
Public enumeration DialogResponse Used by game Windows state prefab to determine what the response was to a particular dialog prompt.
Public enumeration DialogType Determines what type of dialog this will be, as in should it just display a message and wait for any input before firing response method.
 
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