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Properties_T_WolfCurses_Form_IForm
Maxwolf edited this page Jan 2, 2016
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The IForm type exposes the following members.
Name | Description | |
---|---|---|
AllowInput | Determines if this dialog state is allowed to receive any input at all, even empty line returns. This is useful for preventing the player from leaving a particular dialog until you are ready or finished processing some data. | |
InputFillsBuffer | Determines if user input is currently allowed to be typed and filled into the input buffer. | |
UserData | Intended to be overridden in abstract class by generics to provide method to return object that contains all the data for parent game Windows. |
WolfCurses API
Created by Ron 'Maxwolf' McDowell
Send comments on this topic to [ron.mcdowell@gmail.com](mailto:ron.mcdowell%40gmail.com?Subject=WolfCurses API)- Project Overview
- Namespace List
- ArrayExtensions
- AttributeExtensions
- EnumerableExtension
- Methods
- IModule
- InputManager
- ITick
- IWindow
- Module
- Randomizer
- SceneGraph
- SimulationApp
- StringExtensions
- TypeExtensions
- Window(TCommands, TData)
- WindowData
- WindowFactory
- WindowManager
- Control Namespace
- MarqueeBar
- TextProgress
- Form Namespaces
- Form Namespace
- Form(TData)
- FormFactory
- IForm Interface
- ParentWindowAttribute Class
- Form.Input Namespace
- DialogResponse Enumeration
- DialogType Enumeration
- InputForm(T) Class
- Menu Namespace
- IMenuChoice(T) Interface
- MenuChoice(T) Class