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Properties_T_WolfCurses_Form_Form_1

Maxwolf edited this page Jan 2, 2016 · 1 revision

Form(TData) Properties

The Form(TData) generic type exposes the following members.

Properties

 

Name Description
Public property AllowInput Determines if this dialog state is allowed to receive any input at all, even empty line returns. This is useful for preventing the player from leaving a particular dialog until you are ready or finished processing some data.
Public property InputFillsBuffer Determines if user input is currently allowed to be typed and filled into the input buffer.
Protected property ParentWindow Current parent game Windows which this state is binded to and is doing work on behalf of.
Public property UserData Intended to be overridden in abstract class by generics to provide method to return object that contains all the data for parent game Windows.
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See Also

Reference

Form(TData) Class
WolfCurses.Form Namespace

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