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T_WolfCurses_Menu_IMenuChoice_1

Maxwolf edited this page Jan 2, 2016 · 1 revision

IMenuChoice(T) Interface

Defines a choice in the dynamic action selection system for a given game Windows. This is intended to be used by a wrapper for menu choices that aggregates all of the possible actions a given game Windows can make while it is active in the simulation.

Namespace: WolfCurses.Menu
Assembly: WolfCurses (in WolfCurses.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#

public interface IMenuChoice<T>
where T : struct, new(), IComparable, IFormattable, IConvertible

Type Parameters

 

T
[Missing documentation for "T:WolfCurses.Menu.IMenuChoice`1"]
  The IMenuChoice(T) type exposes the following members.

Properties

 

Name Description
Public property Action Gets or sets the action.
Public property Command Gets or sets the command.
Public property Description Gets or sets the description.
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Version Information

Wolf Curses

Supported in: 0.1

See Also

Reference

WolfCurses.Menu Namespace

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