This repository has been archived by the owner on Aug 21, 2024. It is now read-only.
Releases: EtherealEngine/etherealengine
Releases Β· EtherealEngine/etherealengine
v1.0.0-rc6
What's Changed
- v1.0.0-rc5 by @github-actions in #7143
- Optimize Physics by @speigg in #7151
- Enhancements for Server section in Admin Panel by @hanzlamateen in #7150
- Lightmap baker by @dinomut1 in #7109
- Fixed location of @gltf-transform dependencies. by @barankyle in #7156
- Sever info changes by @hanzlamateen in #7153
- Added check to not remove uploads folder on run test. by @hanzlamateen in #7157
- Fixed redundant and confusing location settings. by @barankyle in #7158
- Fixed a bug with PREPARE_DATABASE re: unique columns. by @barankyle in #7165
- Update Rapier by @dinomut1 in #7167
- Reactivity improvements by @speigg in #7039
- Updated instance-provisioning to support private instances. by @barankyle in #7159
- Failing project downloads now throw errors. by @barankyle in #7166
- Improve Load Volume by @dinomut1 in #7162
- Added installation of build tools in Dockerfile-builder. by @barankyle in #7172
- ECS Optimizations by @HexaField in #7169
- Fixed a bug in instance connection logic. by @barankyle in #7177
- Fixed avatar issues. by @barankyle in #7171
- add restitution to collider component by @dinomut1 in #7178
- refactor host ids to be stateful in world.ts by @HexaField in #7180
- Removed an invalid import of client-core file in engine. by @barankyle in #7181
- Add glTFPack to Model Transformer by @dinomut1 in #7184
Full Changelog: v1.0.0-rc5...v1.0.0-rc6
v1.0.0-rc5
What's Changed
- v1.0.0-rc4 by @github-actions in #7070
- WebXR Controller API Data Oriented by @HexaField in #7072
- Asset cleanup by @dinomut1 in #7073
- IK Targets Refactor by @HexaField in #7074
- Fixed a few bugs. by @barankyle in #7077
- Add loading messages to the loading circle by @HexaField in #7075
- include VITE_FILE_SERVER in deployment by @HexaField in #7081
- Vite file server fixup by @barankyle in #7084
- Avatar IK Controller Improvements by @HexaField in #7089
- USDZ Support by @dinomut1 in #7078
- exclude hmd from mobile by @HexaField in #7080
- WebXR Haptics - Controller Vibration by @HexaField in #7091
- check that roomcode is correct on instance server connection by @HexaField in #7093
- Hyperflux Local Storage by @HexaField in #7096
- Disable Fullscreen on iOS by @HexaField in #7098
- Split Avatar Movement by @HexaField in #7101
- Optimize System Loading for Vite Chunking by @HexaField in #7104
- Optimize Model Asset Fetching by @HexaField in #7105
- Fixed a bug with patching instanceservers as admin. by @barankyle in #7108
- Added better handling of OAuth login cancellation. by @barankyle in #7102
- Added support for serving client files from Cloudfront/S3. by @barankyle in #7110
- Project versioning by @barankyle in #7046
- Revert "Project versioning" by @barankyle in #7111
- Added cloudfront region to AWS settings and storage provider. by @barankyle in #7116
- Fixed bug in pruning old S3 client files. by @barankyle in #7117
- AR Placement Mode by @HexaField in #7113
- Fixed chat issues by @hanzlamateen in #7112
- Fix relative worker imports having CORS errors when using s3/cloudfront by @HexaField in #7121
- New Project API System Convention by @HexaField in #7122
- Optimize Vite Code Splitting by @HexaField in #7123
- Add k8s active pod logging page in admin panel by @hanzlamateen in #7076
- Added support for project versioning, better project updating. by @barankyle in #7125
- Add Teleport Fade to Black by @HexaField in #7130
- Add count property to instance server patching by @HexaField in #7128
- Replaced usage of the overlay with ethereal engine. by @hanzlamateen in #7129
- Fixed several avatar-related bugs by @barankyle in #7132
- Fixed several bugs in project versioning. by @barankyle in #7131
- Made generate thumbnail and envmap optional in save scene. by @hanzlamateen in #7133
- Added 8th wall in admin panel client settings by @hanzlamateen in #7107
- Fix Face API Worker & Improve Client Dist Handling by @HexaField in #7134
- Added script to bump versions of default-project and template-project. by @barankyle in #7136
- More project bump fixes. by @barankyle in #7138
- fix local project seeding by @HexaField in #7139
Full Changelog: v1.0.0-rc4...v1.0.0-rc5
v1.0.0-rc4
What's Changed
- v1.0.0-rc3 by @github-actions in #7003
- Material sources by @dinomut1 in #7006
- Implement Basic WebXR AR Hit Test Functionality by @HexaField in #7005
- AR Input Handling and Various Improvements by @HexaField in #7010
- AR Lightprobe and Refactor by @HexaField in #7011
- Combine EntityTree and EntityTreeFunctions into unified file by @HexaField in #7013
- Layout Refactor by @HexaField in #7017
- avatar refactor by @HexaField in #7018
- fix: import error by @patreeceeo in #7016
- Move server config from client-core to common. by @dmitrizagidulin in #6988
- Rename to ServerLogger. by @dmitrizagidulin in #6957
- Wallet enhancements, remove client-side signing. by @dmitrizagidulin in #6986
- update vite by @HexaField in #6916
- Router Service by @HexaField in #7019
- WebXR Depth Occlusion by @HexaField in #7029
- Fixed vite extensions not working for project api by @hanzlamateen in #7030
- 8thwall Support by @HexaField in #7032
- Updated mocha to version 10.0.0 by @hanzlamateen in #7031
- AR World Scaling by @HexaField in #7008
- Subsystems have metadata and debugger properly displays them by @HexaField in #7035
- Fixed a few misplaced --build-arg's by @barankyle in #7037
- Material io by @dinomut1 in #7012
- Model Editor Improvements by @dinomut1 in #7043
- Fix entities not being deleted on dynamic unload by @dinomut1 in #7042
- Enable logarithmic depth buffer by default to remove z-fighting by @dinomut1 in #7041
- XRAnchors & Better Scene Scaling by @HexaField in #7036
- fixed particle system not working by @dinomut1 in #7045
- 8thwall camera permission handling by @HexaField in #7047
- Rename Network User Service by @HexaField in #7053
- Added VITE_LOCAL_NGINX env_var for running locally behind nginx. by @barankyle in #7054
- Scene Metadata Refactor by @HexaField in #7049
- Initial changes to support room by @hanzlamateen in #7044
- fix csm shadows by @HexaField in #7059
- Csm refactor by @HexaField in #7060
- WebXR Controllers ECS Implementation by @HexaField in #7058
- Xr8 fixes by @HexaField in #7065
- Fixed bugs in instanceserver provisioning. by @barankyle in #7066
- Viewer Pose Input Source by @HexaField in #7067
- Hierarchy panel cleanup by @dinomut1 in #7068
Full Changelog: v1.0.0-rc3...v1.0.0-rc4
v1.0.0-rc3
What's Changed
- v1.0.0-rc2 by @github-actions in #6968
- Misc fixes for profile menu by @hanzlamateen in #6970
- Fixed bug with project reset in deployed mode. by @barankyle in #6976
- Button Click Refactor by @HexaField in #6977
- Implement System Cleanup Functions by @HexaField in #6971
- fix logger by @HexaField in #6983
- Fix transform update order by @speigg in #6984
- Fix Scene Update & Portals by @HexaField in #6991
- Updates for various dependencies by @hanzlamateen in #6931
- Fixed issues with key stuck on instance load and chat getting movement keys by @barankyle in #6994
- Lightmap and texture editor fixes by @dinomut1 in #6995
- Fixed issue with redis connection string password. by @barankyle in #6997
- Entity Tree Improvements by @HexaField in #6993
- Entity tree networked by @HexaField in #7002
- Added error handling for instance provisioning returning a shutting-down instance by @barankyle in #7000
Full Changelog: v1.0.0-rc2...v1.0.0-rc3
v1.0.0-rc2
What's Changed
- v1.0.0-rc1 by @github-actions in #6929
- Changes for react 18 by @hanzlamateen in #6920
- add type safety to EEMaterial extension data by @dinomut1 in #6942
- Add Connecting To World UI by @HexaField in #6949
- Fix avatar jitter issues by @speigg in #6944
- fix collider instantiation offsets by @dinomut1 in #6958
- Transform fixes by @dinomut1 in #6960
- engine init earlier by @HexaField in #6962
- Remove Simple Materials by @HexaField in #6963
- Location.create now makes a location-authorized-user for creator by @barankyle in #6941
- Fixed some bugs with authentication settings. by @barankyle in #6947
- Added etherealengine.png and pointed editor to that instead of xregine_thumbnail.jpg by @barankyle in #6961
- Added OEmbed service and links on location routes. by @barankyle in #6900
- Consumption of mui context menu by @hanzlamateen in #6956
- initialize core editor systems in router by @HexaField in #6967
- scene loading dynamic refactor by @HexaField in #6966
Full Changelog: v1.0.0-rc1...v1.0.0-rc2
v1.0.0-rc1
What's Changed
- v0.5.8 by @github-actions in #6760
- Fixed error on admin locations sort in admin panel by @hanzlamateen in #6756
- Scene Loading Optimization Refactor MVP by @HexaField in #6752
- Removing a project will remove all locations and routes associated by @hanzlamateen in #6755
- Equippables Refactor by @HexaField in #6663
- add aec helper by @HexaField in #6770
- Fix for users table in admin panel by @hanzlamateen in #6767
- math cleanup by @HexaField in #6772
- Added script to start each service in its own tab. by @barankyle in #6771
- update GLTFExporter, add factory function. Add extensions by @dinomut1 in #6754
- Editor object explode by @HexaField in #6636
- Added some debugging for downloadProjects.ts by @barankyle in #6774
- Editor transform physics fixes by @HexaField in #6773
- trigger refactor by @HexaField in #6779
- Cleanup interactibles by @speigg in #6780
- Editor improvements by @HexaField in #6783
- Add VerificationEvent service. by @dmitrizagidulin in #6775
- Refactor interactive system by @speigg in #6787
- Added buttons to select/deselect all user scopes. by @barankyle in #6784
- Async fixes and gl editor by @dinomut1 in #6788
- Use VITE_LOGIN_WITH_WALLET in docker build calls. by @barankyle in #6790
- Avatar table by @barankyle in #6736
- Introduces ability to check status of client rebuild. by @hanzlamateen in #6782
- Added button to homepage that links to etherealengine.com/explore by @barankyle in #6789
- Ios autoplay fix by @HexaField in #6792
- Rate-limit the log aggregate API requests from the client. by @dmitrizagidulin in #6799
- Fixes for VITE_LOGIN_WITH_WALLET env_var by @barankyle in #6800
- Disable logger for unit tests, add flag. by @dmitrizagidulin in #6778
- Gltf transform draco by @dinomut1 in #6804
- Material Editor Improvements by @dinomut1 in #6791
- Editor gizmo refactor by @HexaField in #6807
- Refactor, drive wallet login off of admin settings by @dmitrizagidulin in #6803
- Added vite-plugin-compression, removed unused static files. by @barankyle in #6806
- Added express-static-gzip to Dockerfile-client npm install by @barankyle in #6811
- remove EntityNodeComponent by @HexaField in #6809
- Updated project GitHub integration to use branches. by @barankyle in #6813
- Fixed some issues with party and scope tests, and a bug that was caught from them. by @barankyle in #6814
- Object3D Raycast Select by @dinomut1 in #6808
- Scene Loading Streamline by @HexaField in #6812
- Improve Object3D userData Json editor by @dinomut1 in #6818
- Instancing inspector by @dinomut1 in #6819
- clean up Model and Object3d Node Editors by @dinomut1 in #6820
- Added avatar context menu (user menu) using standard ui (non xrui) by @hanzlamateen in #6810
- Refactor AuthService service. by @dmitrizagidulin in #6817
- Add keycard trigger volumes etc. by @dmitrizagidulin in #6824
- Gltf reload fix by @dinomut1 in #6826
- Combine collider, box collider and trigger volume components by @HexaField in #6829
- Various scene loader cleanup by @HexaField in #6830
- Model glTF Conversion by @dinomut1 in #6837
- Fixed bug with magiclink login and removed logout from guests. by @barankyle in #6835
- Made 'local' the default value for RELEASE_NAME by @barankyle in #6836
- Trigger volume fix by @dinomut1 in #6838
- XR Movement Refactor by @speigg in #6832
- Scale updates by @dinomut1 in #6839
- Switch user avatars on deletion. by @barankyle in #6831
- Added speaking indicator via hark. by @barankyle in #6834
- Updated project backend to handle repos without write access. by @barankyle in #6840
- Added VITE_READY_PLAYER_ME_URL to Docker build args. by @barankyle in #6842
- Added debugging to github OAuth strategy by @barankyle in #6843
- immersive media mode by @HexaField in #6844
- Removed debugging, improved error catching in OAuth strategies' getRedirect by @barankyle in #6845
- Fixed an errant ! in immersiveMedia logic by @barankyle in #6848
- Disable matrixAutoUpdate for entities by @HexaField in #6847
- Client logs to ElasticSearch only (no console). by @dmitrizagidulin in #6849
- Fixed some bugs with user video. by @barankyle in #6851
- Added run of dev-docker as part of dev-reinit by @barankyle in #6856
- Setting tabs by @hanzlamateen in #6852
- Changes for friends functionality by @hanzlamateen in #6825
- Fixed some issues with updating projects. by @barankyle in #6857
- Material expand by @dinomut1 in #6859
- Scene Loading Persist Refactor by @HexaField in #6858
- update rapier to 0.9.0, implement contact drain, improve types by @HexaField in #6868
- Dynamic Loading Improvements by @dinomut1 in #6878
- Scene Loading Refactoring by @HexaField in #6879
- Editor Component Control by @HexaField in #6870
- refactor instancing to be data oriented by @dinomut1 in #6880
- add LoadVolumeComponent by @dinomut1 in #6881
- Strengthened scope restrictions on user CRUD. by @barankyle in #6882
- Updating hookstate version to 4.0.0-rc21 by @barankyle in #6883
- Fixed incorrect import of useHookEffect from @hookstate/core to hyperflux by @barankyle in #6884
- Fix networking issues by @speigg in #6888
- Scene loading improvements by @HexaField in #6889
- Model Export Improvements by @dinomut1 in #6890
- Material Library Editor Panel by @dinomut1 in #6891
- glTF Material I/O by @dinomut1 in #6893
- Fixed bug in resetting project to main branch. by @barankyle in #6896
- Added 'word-break: break-word' to chat text styling by @barankyle in #6897
- Multi-select/Delete all on avatar admin page by @hanzlamateen in #6902
- Added support for specifying which storage provider to interact with. by @barankyle in #6877
- Media system / components cleanup by @speigg in #6861
- Added static resources section in admin panel by @hanzlamateen in #6872
- Added ability to have public and private avatars by @hanzla...
v0.5.8
What's Changed
- Fixed weird esoteric bug in matchmaking README.md by @barankyle in #6372
- v0.5.7 by @github-actions in #6374
- Compress linear velocity by @hamzzam in #6368
- Fixed a couple of bugs related to chat. by @barankyle in #6383
- Use common controls in admin panel by @hanzlamateen in #6302
- [Fix} Engine Timer Starts Earlier by @HexaField in https://github.com//pull/6387
- e2e tests launch and kill dev stack by @HexaField in #6388
- Entity tree tests by @NPatel10 in #6391
- Fixed bugs in instance channel fetching and display. by @barankyle in #6394
- Nayan small bug fixes by @NPatel10 in #6367
- revert a change by @NPatel10 in #6401
- Material component by @dinomut1 in #6378
- converted scene service to use Hyperflux by @FabriceIRANKUNDA in #6389
- converted media stream service to use Hyperflux by @FabriceIRANKUNDA in #6392
- Refactor video service by @FabriceIRANKUNDA in #6403
- Refactor chat service by @FabriceIRANKUNDA in #6404
- Update vite config for volumetric player by @rondoor124 in #6413
- Use Common Control in admin panel by @hanzlamateen in #6386
- Convert Admin Panel Services to Hyperflux by @HexaField in #6408
- Added debug config for base dev script and fixed indentation. by @hanzlamateen in #6414
- Updated OAuth flow to allow a single user to have multiple connections. by @barankyle in #6156
- converted user service to use Hyperflux by @FabriceIRANKUNDA in #6390
- Volumetric input check by @dinomut1 in #6421
- changed images to be meshbasicmaterials by default by @dinomut1 in #6423
- add simple material option to models. Trigger volumes can now be scaled by @dinomut1 in #6424
- Unify Material Handling by @HexaField in #6426
- Avatar Animation State Sync Fix by @mohsenheydari in #6407
- Refactor party service by @FabriceIRANKUNDA in #6415
- Various client cleanup by @HexaField in #6431
- Fix Scene Object System Simple Material Model Clash by @dinomut1 in #6434
- convert local store state to use hyperflux by @FabriceIRANKUNDA in #6430
- Changes for admin panel tab content by @hanzlamateen in #6416
- Convert Location UI to XRUI by @HexaField in #6126
- Admin Client Settings Hyperflux Migration by @HexaField in #6441
- Added back dev/prod Helm config templates. by @barankyle in #6445
- Fix Auth Settings by @HexaField in #6446
- converted group service by @FabriceIRANKUNDA in #6442
- converted friend service to use hyperflux by @FabriceIRANKUNDA in #6406
- Refactor auth service by @FabriceIRANKUNDA in #6432
- [DevOps] Setup Client Unit Tests by @HexaField in #6402
- refactored invite type service by @FabriceIRANKUNDA in #6444
- Synchronous Material Override System by @HexaField in #6449
- refactored invite service by @FabriceIRANKUNDA in #6450
- refactored webxr service by @FabriceIRANKUNDA in #6451
- Refactor admin panel code by @hanzlamateen in #6440
- Misc fixes in docs by @hanzlamateen in #6452
- Updated installation readme to note that PhysX requires Node < 18.1 by @barankyle in #6438
- add webglcontextrestore by @rondoor124 in #6457
- integrated hyperflux to location service by @FabriceIRANKUNDA in #6459
- integrated hyperflux to filebrowser service by @FabriceIRANKUNDA in #6464
- integrated hyperflux to location instance service by @FabriceIRANKUNDA in #6465
- Cubemap rename by @NPatel10 in #6409
- added exclusion from CSM processing for shader materials, raw shader β¦ by @dinomut1 in #6468
- Admin panel settings UI enhancements by @hanzlamateen in #6458
- integrated hyperflux to app service by @FabriceIRANKUNDA in #6460
- Instancify Feathers Client by @HexaField in #6467
- Location Menus XRUI and Existing XRUI Menus Code Refactoring by @zulqarnainhanif in #6443
- Widget App Handler by @HexaField in #6418
- integrated hyperflux to project service by @FabriceIRANKUNDA in #6471
- add fetch-project script to package json by @HexaField in #6461
- Editor Shows Active Location Instances by @HexaField in #6463
- Instancing component by @dinomut1 in #6466
- integrated hyperflux to dialog service by @FabriceIRANKUNDA in #6462
- Fix Merge Bug by @FabriceIRANKUNDA in #6478
- Multiplayer in Editor MVP by @HexaField in #6474
- integrated hyperflux to notification service by @FabriceIRANKUNDA in #6476
- integrated hyperflux to media instance connection service by @FabriceIRANKUNDA in #6473
- Shader dev by @dinomut1 in #6482
- Instancing Hookstate Fix by @dinomut1 in #6487
- Update Avatar Head Decapitation by @rondoor124 in #6435
- Multiplayer in Editor Save Updates Live Instances by @HexaField in #6483
- Shader dev by @dinomut1 in #6493
- Introduced AdminSystem in client-core by @hanzlamateen in #6470
- Envmap matcap fix by @dinomut1 in #6496
- various connection fixes by @HexaField in #6489
- Refactor avatar input setting state by @FabriceIRANKUNDA in #6492
- Refactor audio state by @FabriceIRANKUNDA in #6490
- Refactor engine state by @FabriceIRANKUNDA in #6486
- Fixed a bug with OAuth login. by @barankyle in #6495
- Await project systems by @HexaField in #6499
- Changes for admin panel drawers by @hanzlamateen in #6448
- Screenshare Target by @HexaField in #6501
- Refactor MediaStreams to separate client and server by @HexaField in #6507
- Network client user refactor by @HexaField in #6508
- Spectator View by @mohsenheydari in #6491
- Fixed a number of potential security holes in API services. by @barankyle in #6506
- Fog prefab by @NPatel10 in #6343
- tooltips over entire input by @dinomut1 in #6515
- CameraSystem refactor by @speigg in #6472
- Changes for avatar drawer by @hanzlamateen in #6516
- Video textures by @dinomut1 in #6503
- combine spectate and join world, clean up various connection things by @HexaField in #6521
- Added project permissions and GitHub push integration by @barankyle in #6380
- Fix...
v0.5.7
What's Changed
- v0.5.6 by @github-actions in #6184
- Don't set hasListeners until listeners have been set by @speigg in #6189
- Lightmap fix by @dinomut1 in #6188
- Threshold Animation Rule to stop Inappropriate Falling Animation Transition by @HexaField in #6191
- positioned setting menu for better responsiveness by @FabriceIRANKUNDA in #6197
- Replace client-core console usage with ClientLogger. by @dmitrizagidulin in #6136
- scene cubemap now populates editor view, change default res to 2048 by @HexaField in #6187
- Returning existing dataProducer if a duplicate request to create one comes in. by @barankyle in #6207
- Fixed issue of login with sms not working by @hanzlamateen in #6218
- elk setup instruction with helm by @ashishguptasanu in #6194
- Animation system functional refactor by @mohsenheydari in #6160
- Scene Files Cache Invalidation by @HexaField in #6226
- Revert "Returning existing dataProducer if a duplicate request to create one comes in." by @HexaField in #6228
- Update Threejs to r141 by @HexaField in #6227
- Changes to use common notification service across the app by @hanzlamateen in #6234
- Added hack fix for nested paths in importSystem. by @barankyle in #6239
- Editor command refactored to meet functional approach by @NPatel10 in #6149
- Fix avatar blank issue by @rondoor124 in #6225
- Changes to add support for IPFS storage provider by @hanzlamateen in #6133
- Update HISTORY.md with Author Archive by @mrhegemon in #6229
- Fix notification receptor by @speigg in #6257
- Multiple Instance Connections by @HexaField in #6121
- Hyperflux Client Refactor - Admin Instance service by @HexaField in #6123
- client and client-core to spanish by @johnfelipe in #6255
- Fix Portals by @HexaField in #6268
- updated log level & removed pino multistream package by @ashishguptasanu in #6248
- Avatar Head Decap Fix by @mohsenheydari in #6269
- Rename NetworkWorldAction to WorldNetworkAction by @HexaField in #6267
- Material Library by @dinomut1 in #6261
- added button to hide/show user avatar by @FabriceIRANKUNDA in #6251
- Projects Support i18n via a generic importer with globEager by @HexaField in #6262
- Material component by @dinomut1 in #6271
- Screen Sharing by @HexaField in #6274
- Message send button update & Loopable animation issue fix by @NPatel10 in #6240
- Improve Issue Templates by @HexaField in #6285
- Standardized input control for admin panel by @hanzlamateen in #6298
- Added copying of .env.local.default -> .env.local to readme.md by @barankyle in #6304
- portuguese translation by @johnfelipe in #6305
- Reduce bitECS memory usage by @speigg in #6311
- Avatar should stop moving if canvas loses focus by @rondoor124 in #6322
- hide interact button when interactable object is not available and fi⦠by @FabriceIRANKUNDA in #6203
- Add host userId and index to related maps on server provision. by @hamzzam in #6330
- fix host and static object netcode by @HexaField in #6336
- Quaternion smallest three compression by @hamzzam in #6193
- VR Controller Mapping Fix by @mohsenheydari in #6339
- getObject calls from backend processes use storage provider cache instead by @HexaField in #6281
- Updated docs to latest version and fixes broken by @hanzlamateen in #6318
- Fix BoxCollider Scale Issue by @rondoor124 in #6308
- Fix Local Build by @HexaField in #6275
- Update threejs types to r141 by @HexaField in #6352
- IK - Upper Arm Twist Fix by @mohsenheydari in #6319
- remove unused ui components by @HexaField in #6357
- Fixed issues with S3 getCachedObject function. by @barankyle in #6365
- Move test scene to dev suite by @HexaField in #6366
- move bot engine module by @HexaField in #6369
- Renamed gameserver -> instanceserver by @barankyle in #6151
New Contributors
- @johnfelipe made their first contribution in #6255
Full Changelog: v0.5.6...v0.5.7
v0.5.6
What's Changed
- hamzzam - network xr hands by @hamzzam in #6125
- scene service now handles cubemap in various scene operations by @HexaField in #6142
- Added rippled config files for helm charts by @hanzlamateen in #6132
- Add back invite route and make it functional again by @zulqarnainhanif in #6127
- Replace console with logger in gameserver code. by @dmitrizagidulin in #6139
- audio settings and message notification sound by @FabriceIRANKUNDA in #6122
- Fixed bug in updating project from private repo by @barankyle in #6162
- Recreated helms charts for IPFS by @hanzlamateen in #6157
- fix folder not existing when uploading asset by @HexaField in #6165
- Fixed some bugs in WebRTCFunctions.ts and project retrieval by @barankyle in #6167
- Create HISTORY.md and Roadmap Links by @mrhegemon in #6152
- Temporarily disabling spatial avatar audio, enabling flat avatar audio. by @barankyle in #6173
- Update issue templates by @HexaField in #6124
- Skipping some references to audioEl if it doesn't exist by @barankyle in #6177
- Coil Payment Pointer Integration by @dmitrizagidulin in #6164
- S3 moveObject needs ACL: public-read to make copied files public. by @barankyle in #6178
Full Changelog: https://github.com/XRFoundation/XREngine/commits/v0.5.6
v0.5.5
What's Changed
- v0.5.4 by @github-actions in #6101
- Support multiple server instance connections in client state and store by instance ID by @HexaField in #6093
- Better handling of trailing slash on cubemap texture URL. by @barankyle in #6107
- Added npm script 'update-name-gh-package' to hyperflux's package.json by @barankyle in #6102
Full Changelog: v0.5.4...v0.5.5