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Sverchok v1.2

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@Durman Durman released this 25 Jul 05:43
· 325 commits to master since this release
93ebe56

For Blender 2.93 - 3.6

⚙️ Core

Nodes

🎉 New nodes

💡 Changes in existing nodes

🚀 Performance

🔧 Bug fixes

  • "Texture displace" node hide input "Texture Matrix" forever. by @satabol in #4698
  • Number->Oscillator mode "Triangle" issue. Some corner values reset to minimum by @satabol in #4768
  • Do not use generic (rational) algorithm if the curve is non-rational. by @portnov in #4805
  • CAD->bisect node. Fix fill holes on complex objects (ex. torus). by @satabol in #4803
  • CAD->bisect node. Some glitches appear on skewed quads. Fixed. by @satabol in #4819
  • Component analyzer Faces->Center->(Median Weighted Center) not equal Component analyzer Faces->Matrix->(Median Weighted Center) by @satabol in #4821
  • Curvature comb is missing the end spike by @rendetto in #4827
  • Curves marching squares unexpected results if using with matrix by @satabol in #4825
  • [Curves->Marching Squares on Surface] gap fix. by @satabol in #4826
  • Calculate back vectors the old way by @rendetto in #4858
  • First element in result not reparametrize_curve if scale_to_unit==True. Append reparametrize_curve. by @satabol in #4861
  • fix curves->curve lerp. Node does not interpolate with two-dots bezier curves. by @satabol in #4863
  • "Curve mapper": respect "use clipping" option. by @portnov in #4864
  • Fix selection nearest point on init_guess to nearest edge. by @satabol in #4871
  • fix minimize_scalar for "brent" and "Golden section" for "Nearest Point on Curve" by @satabol in #4872
  • Fix evaluate curve on len(vertices)==1 by @satabol in #4879
  • fix #4907 (node "Diameter" input accept list too) by @satabol in #4925
  • fix #4837 (crash Blender if only first vertex in vertices list is empty) by @satabol in #4838

🖌️ Other improvements

📚 Documentation and UI changes

New Contributors

Full Changelog: v1.1.0...v1.2.0